dolphin/Source/Core
2010-12-15 07:08:36 +00:00
..
AudioCommon Use the proper type for printing the OpenAL default device name. 2010-12-07 22:38:03 +00:00
Common LLE JIT: 2010-12-15 01:42:32 +00:00
Core Fixed the "Locked threads to cores" option properly. Thanks to ernesto and xenofears. 2010-12-15 02:29:06 +00:00
DebuggerUICommon We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DebuggerWX Earlier versions of wxWidgets do not implicitly include <wx/wx.h>. 2010-12-05 15:36:08 +00:00
DiscIO Revert back to LogTypes. Fixes issue 3668. 2010-12-14 17:52:01 +00:00
DolphinWX Revert back to LogTypes. Fixes issue 3668. 2010-12-14 17:52:01 +00:00
DSPCore LLE JIT: Added simple block linking at immediate CALL's and JUMP's. The code checks if the block being jump to has already been compiled and jumps there if it has, bypassing the dispatcher. This results in a speed-up of around 7 - 10%. 2010-12-15 07:08:36 +00:00
InputCommon Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
InputUICommon Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
VideoCommon When the gfx debugger is saving shaders make sure the directory exists. 2010-12-14 23:19:34 +00:00
VideoUICommon When the gfx debugger is saving shaders make sure the directory exists. 2010-12-14 23:19:34 +00:00
wiiuse Move NSAutoreleasePool handling into the proper entry/exit points 2010-12-05 16:18:09 +00:00
CMakeLists.txt Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. 2010-11-16 00:13:33 +00:00