dolphin/Source/Core/Common/Logging/Log.h
Lioncash c792961000 Common: Unify logging namespace with Common
Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.

Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.

Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00

123 lines
4.2 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
namespace Common::Log
{
enum LOG_TYPE
{
ACTIONREPLAY,
AUDIO,
AUDIO_INTERFACE,
BOOT,
COMMANDPROCESSOR,
COMMON,
CONSOLE,
CORE,
DISCIO,
DSPHLE,
DSPLLE,
DSP_MAIL,
DSPINTERFACE,
DVDINTERFACE,
DYNA_REC,
EXPANSIONINTERFACE,
FILEMON,
GDB_STUB,
GPFIFO,
HOST_GPU,
IOS,
IOS_DI,
IOS_ES,
IOS_FS,
IOS_NET,
IOS_SD,
IOS_SSL,
IOS_STM,
IOS_USB,
IOS_WC24,
IOS_WFS,
IOS_WIIMOTE,
MASTER_LOG,
MEMMAP,
MEMCARD_MANAGER,
NETPLAY,
OSHLE,
OSREPORT,
PAD,
PIXELENGINE,
PROCESSORINTERFACE,
POWERPC,
SERIALINTERFACE,
SP1,
SYMBOLS,
VIDEO,
VIDEOINTERFACE,
WII_IPC,
WIIMOTE,
NUMBER_OF_LOGS // Must be last
};
enum LOG_LEVELS
{
LNOTICE = 1, // VERY important information that is NOT errors. Like startup and OSReports.
LERROR = 2, // Critical errors
LWARNING = 3, // Something is suspicious.
LINFO = 4, // General information.
LDEBUG = 5, // Detailed debugging - might make things slow.
};
static const char LOG_LEVEL_TO_CHAR[7] = "-NEWID";
void GenericLog(Common::Log::LOG_LEVELS level, Common::Log::LOG_TYPE type, const char* file,
int line, const char* fmt, ...)
#ifdef __GNUC__
__attribute__((format(printf, 5, 6)))
#endif
;
} // namespace Common::Log
#if defined(_DEBUG) || defined(DEBUGFAST)
#define MAX_LOGLEVEL Common::Log::LOG_LEVELS::LDEBUG
#else
#ifndef MAX_LOGLEVEL
#define MAX_LOGLEVEL Common::Log::LOG_LEVELS::LINFO
#endif // loglevel
#endif // logging
// Let the compiler optimize this out
#define GENERIC_LOG(t, v, ...) \
do \
{ \
if (v <= MAX_LOGLEVEL) \
Common::Log::GenericLog(v, t, __FILE__, __LINE__, __VA_ARGS__); \
} while (0)
#define ERROR_LOG(t, ...) \
do \
{ \
GENERIC_LOG(Common::Log::t, Common::Log::LERROR, __VA_ARGS__); \
} while (0)
#define WARN_LOG(t, ...) \
do \
{ \
GENERIC_LOG(Common::Log::t, Common::Log::LWARNING, __VA_ARGS__); \
} while (0)
#define NOTICE_LOG(t, ...) \
do \
{ \
GENERIC_LOG(Common::Log::t, Common::Log::LNOTICE, __VA_ARGS__); \
} while (0)
#define INFO_LOG(t, ...) \
do \
{ \
GENERIC_LOG(Common::Log::t, Common::Log::LINFO, __VA_ARGS__); \
} while (0)
#define DEBUG_LOG(t, ...) \
do \
{ \
GENERIC_LOG(Common::Log::t, Common::Log::LDEBUG, __VA_ARGS__); \
} while (0)