dolphin/Externals/wxWidgets3/include/wx/cocoa/button.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

65 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/button.h
// Purpose: wxButton class
// Author: David Elliott
// Modified by:
// Created: 2002/12/29
// RCS-ID: $Id: button.h 52834 2008-03-26 15:06:00Z FM $
// Copyright: (c) 2002 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_BUTTON_H__
#define __WX_COCOA_BUTTON_H__
#include "wx/cocoa/NSButton.h"
// ========================================================================
// wxButton
// ========================================================================
class WXDLLIMPEXP_CORE wxButton : public wxButtonBase, protected wxCocoaNSButton
{
DECLARE_DYNAMIC_CLASS(wxButton)
DECLARE_EVENT_TABLE()
WX_DECLARE_COCOA_OWNER(NSButton,NSControl,NSView)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxButton() { }
wxButton(wxWindow *parent, wxWindowID winid,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, winid, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID winid,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
virtual ~wxButton();
// ------------------------------------------------------------------------
// Cocoa callbacks
// ------------------------------------------------------------------------
protected:
virtual void Cocoa_wxNSButtonAction(void);
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
wxString GetLabel() const;
void SetLabel(const wxString& label);
wxSize DoGetBestSize() const;
};
#endif
// __WX_COCOA_BUTTON_H__