dolphin/Source/Plugins
NeoBrainX ca22872dae Merge 'master' into shader-uids-awesome.
Conflicts:
	Source/Core/VideoCommon/Src/LightingShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.h
	Source/Core/VideoCommon/Src/VertexShaderGen.cpp
2013-06-17 12:05:47 +02:00
..
Plugin_VideoDX9 Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
Plugin_VideoDX11 Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
Plugin_VideoOGL Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
Plugin_VideoSoftware [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread. 2013-05-25 22:20:34 -05:00
CMakeLists.txt [Android] Add in a compiling option for GLES3 2013-05-05 23:37:01 -05:00