dolphin/Source/Core/VideoBackends
Stenzek 5dcd3cd4fd D3D: Fix crash when taking screenshot with crop enabled
This was due to specifying negative source coordinates for the texture copy, which must lie within the bounds of the source and destination textures.

The behavior now is to clamp the copy region to [0 <= size <= backbuffer size], resulting in a copy region that can be smaller than the backbuffer, but never larger.
2015-12-09 02:38:24 +10:00
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D3D D3D: Fix crash when taking screenshot with crop enabled 2015-12-09 02:38:24 +10:00
OGL Make sure not to use a GL texture buffer past the max size. 2015-11-30 01:18:03 -06:00
Software VideoSW: Wipe output vertices 2015-12-02 21:37:12 +01:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00