dolphin/Source/Core/VideoCommon/Src/HiresTextures.h
death2droid a1fefe870c DX9: - Add hires texture loading.
- Add an option to enable the EFB scaled copy *TODO find a better place for it to go.

SOIL - Update stb_image to the latest version (1.16 to 1.18)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4716 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-22 06:47:42 +00:00

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _HIRESTEXTURES_H
#define _HIRESTEXTURES_H
#include <map>
#include "VideoCommon.h"
#include "TextureDecoder.h"
namespace HiresTextures
{
void Init(const char *gameCode);
void Shutdown();
PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data);
};
#endif // _HIRESTEXTURES_H