dolphin/Source/Android/jni
Mike Harris 4cab718065 Move emulation lifecycle handling into EmulationFragment.
The Activity is responsible for just its views and menus and such. It
signals the Fragment via setGamePath, StartEmulation and StopEmulation.

The Fragment manages the actual emulation lifecycle. It is solely
responsible for calling the NativeLibrary lifecycle methods.

With this lifecycle simplification, the NativeLibrary no longer needs to
kill the Activity. It happens normally now.

This simplifies a lot of things, live handling rotation.
2017-10-15 16:44:56 -07:00
..
ButtonManager.cpp IniFile: Handle s64/u64 values 2017-02-25 00:03:20 -05:00
ButtonManager.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CMakeLists.txt Android: Update the gradle file to use android studio 2.2 cmake. 2016-10-05 23:44:10 +02:00
MainAndroid.cpp Move emulation lifecycle handling into EmulationFragment. 2017-10-15 16:44:56 -07:00