dolphin/Source/Core/Common/Src/Crypto/tools.h
j4ck.fr0st 3a5a7de906 NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
SysConf: removed the Save call in the dtor, this crashes on linux trying to read m_Filename (which might be already freed).
Common: set eol-style native, again.

Fixes Issue 2332

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5082 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 17:05:26 +00:00

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C

// Copyright 2007,2008 Segher Boessenkool <segher@kernel.crashing.org>
// Licensed under the terms of the GNU GPL, version 2
// http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
#ifndef _TOOLS_H
#define _TOOLS_H
#include "sha1.h"
// bignum
int bn_compare(u8 *a, u8 *b, u32 n);
void bn_sub_modulus(u8 *a, u8 *N, u32 n);
void bn_add(u8 *d, u8 *a, u8 *b, u8 *N, u32 n);
void bn_mul(u8 *d, u8 *a, u8 *b, u8 *N, u32 n);
void bn_inv(u8 *d, u8 *a, u8 *N, u32 n); // only for prime N
void bn_exp(u8 *d, u8 *a, u8 *N, u32 n, u8 *e, u32 en);
void generate_ecdsa(u8 *R, u8 *S, u8 *k, u8 *hash);
void ec_priv_to_pub(u8 *k, u8 *Q);
#endif