dolphin/Source/Core/Common/SCMRevGen.vcxproj
Julian Löhr bb5cb7e365 Run system native CScript
Build Events are run in an 32 bit environment, therefore both program files environment strings resolve to the x86 program files folder on 64 Bit systems. If Git is 64 bit and installed into the x64 program files it can't be found by the script.
2016-01-14 00:37:11 +01:00

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{41279555-F94F-4EBC-99DE-AF863C10C5C4}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<!--
OutDir is always created, which is annoying for SCMRevGen as it doesn't really have an outdir.
Here it's redirected to some other place to hide the annoyance.
-->
<PropertyGroup>
<OutDir>$(BuildRootDir)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<PreBuildEvent>
<Command>"%windir%\Sysnative\cscript" /nologo /E:JScript "make_scmrev.h.js"</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="make_scmrev.h.js" />
</ItemGroup>
<ItemGroup>
<!-- force_rebuild.h is a non-existent file used to "trick" msbuild into always re-running this project. -->
<ClInclude Include="force_rebuild.h" />
<ClInclude Include="scmrev.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>