dolphin/Externals
Shawn Hoffman 7e8a2fc136 remove MusicMod
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3657 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 03:26:23 +00:00
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Bochs_disasm New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
Cg upgrade to nvidia Cg 2.2 2009-05-03 18:46:18 +00:00
Cg64 upgrade to nvidia Cg 2.2 2009-05-03 18:46:18 +00:00
GLew update glew to 1.5.1 2009-03-03 02:34:21 +00:00
libjpeg set svn:eol-style=native for Externals/**.h 2008-12-08 04:36:27 +00:00
LZO more scons build fixups 2009-04-12 21:30:22 +00:00
Memcard Manager Add the option to filter gamelist 2009-04-28 02:30:50 +00:00
OpenAL I wrote a tool to extract the dlls from oalinst.exe. 2009-04-02 14:25:18 +00:00
SDL Set SDL 1.2 as default for now, better use stable SDL instead of alpha 1.3 :p 2009-04-02 21:10:35 +00:00
SFML update to sfml 1.5 2009-06-29 15:51:35 +00:00
SOIL make sure _SECURE_SCL=0 is set properly in a couple of new project files 2009-05-12 19:12:14 +00:00
WiiUse set svn:eol-style=native for Externals/**.h 2008-12-08 04:36:27 +00:00
WiiUseSrc Tiny work in Wiimote Linux, with an extension plugged in, the game tries reading accel data and maybe extension data, too bad the games fail to actually read the information though 2009-06-28 10:40:19 +00:00
wxWidgets small fix to wxcore28 project 2009-03-24 18:25:42 +00:00
zlib Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit. 2009-03-20 22:54:59 +00:00