dolphin/Source/Plugins/Plugin_VideoSoftware/Src
Soren Jorvang 1bcad428ea Link the video plugin statically into the main binary on OS X.
This makes the OS X build more robust and should help pave the
way for the integration of the video plugins as well as LTO.

There are now no more global class level namespace conflicts left,
as evidenced by the fact that Dolphin can be linked with -all_load,
not that you would want to.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6958 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-29 04:52:19 +00:00
..
BPMemLoader.cpp Video software: 2010-12-31 06:45:18 +00:00
BPMemLoader.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Clipper.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
Clipper.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
CommandProcessor.cpp remove fifowait flag, is not needed now as we execute all events that need to be executed even if the cpu is waiting for the fifo. 2010-12-04 03:44:56 +00:00
CommandProcessor.h Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86. 2010-09-27 04:29:51 +00:00
CPMemLoader.cpp Hg: 2010-06-09 01:37:08 +00:00
CPMemLoader.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
DebugUtil.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
DebugUtil.h Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper. 2010-12-02 05:38:48 +00:00
EfbCopy.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
EfbCopy.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
EfbInterface.cpp Video software: 2010-12-31 06:45:18 +00:00
EfbInterface.h Video software: 2010-12-31 06:45:18 +00:00
GLUtil.cpp Vertical sync on OS X. 2011-01-28 09:39:28 +00:00
GLUtil.h Fix cocoaGL window resizing. 2011-01-10 23:48:59 +00:00
HwRasterizer.cpp Video software: 2010-12-31 06:45:18 +00:00
HwRasterizer.h Hg: 2010-06-09 01:37:08 +00:00
main.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
main.h Hg: 2010-06-09 01:37:08 +00:00
NativeVertexFormat.h Video software: 2010-12-31 06:45:18 +00:00
OpcodeDecoder.cpp Hg: 2010-06-09 01:37:08 +00:00
OpcodeDecoder.h Hg: 2010-06-09 01:37:08 +00:00
PixelEngine.cpp remove fifowait flag, is not needed now as we execute all events that need to be executed even if the cpu is waiting for the fifo. 2010-12-04 03:44:56 +00:00
PixelEngine.h Hg: 2010-06-09 01:37:08 +00:00
RasterFont.cpp VSW: Copied rasterfont from ogl to prevent inter plugin dependencies 2009-10-13 06:12:58 +00:00
RasterFont.h VSW: Copied rasterfont from ogl to prevent inter plugin dependencies 2009-10-13 06:12:58 +00:00
Rasterizer.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
Rasterizer.h Hg: 2010-06-09 01:37:08 +00:00
Renderer.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
Renderer.h Hg: 2010-06-09 01:37:08 +00:00
SConscript Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
SetupUnit.cpp Hg: 2010-06-09 01:37:08 +00:00
SetupUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Statistics.cpp Hg: 2010-06-09 01:37:08 +00:00
Statistics.h Hg: 2010-06-09 01:37:08 +00:00
stdafx.cpp Hg: 2010-06-09 01:37:08 +00:00
stdafx.h Hg: 2010-06-09 01:37:08 +00:00
Tev.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
Tev.h Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.cpp Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
TextureSampler.cpp Hg: 2010-06-09 01:37:08 +00:00
TextureSampler.h Video software: 2010-12-31 06:45:18 +00:00
TransformUnit.cpp Avoid repeatedly asserting in SWG plugin when matrix indices don't match. Small change to the transform unit to avoid some unnecessary work. Check if Q is zero before dividing UV coordinates by it. Fixes issue 3454. 2010-12-01 04:26:21 +00:00
TransformUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Vec3.h Silence some compiler warnings. 2010-08-01 16:14:35 +00:00
VertexFormatConverter.cpp 2 fixes one for dx9 and one for software plugin. 2011-01-23 15:29:57 +00:00
VertexFormatConverter.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
VertexLoader.cpp Avoid repeatedly asserting in SWG plugin when matrix indices don't match. Small change to the transform unit to avoid some unnecessary work. Check if Q is zero before dividing UV coordinates by it. Fixes issue 3454. 2010-12-01 04:26:21 +00:00
VertexLoader.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
VertexLoader_Position.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
VideoConfig.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
VideoConfig.h Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
VideoConfigDialog.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
VideoConfigDialog.h DSP plugin merge - the two DSP plugins are now gone and all the code has been merged into Dolphin. 2011-01-28 18:39:30 +00:00
Win32.cpp Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
Win32.h Hg: 2010-06-09 01:37:08 +00:00
XFMemLoader.cpp Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper. 2010-12-02 05:38:48 +00:00
XFMemLoader.h Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86. 2010-09-27 04:29:51 +00:00