dolphin/Externals/wxWidgets3/include/wx/cocoa/colour.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

93 lines
2.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/colour.h
// Purpose: wxColour class
// Author: David Elliott
// Modified by:
// Created: 2003/06/17
// RCS-ID: $Id: colour.h 54125 2008-06-11 19:17:41Z SC $
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_COLOUR_H__
#define __WX_COCOA_COLOUR_H__
#include "wx/object.h"
#include "wx/string.h"
// ========================================================================
// wxColour
// ========================================================================
class WXDLLIMPEXP_CORE wxColour : public wxColourBase
{
public:
// constructors
// ------------
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
// initialization using existing NSColor
wxColour( WX_NSColor aColor );
// copy ctors and assignment operators
wxColour( const wxColour& col );
wxColour& operator = ( const wxColour& col );
virtual ~wxColour();
// accessors
virtual bool IsOk() const { return m_cocoaNSColor; }
WX_NSColor GetNSColor() { return m_cocoaNSColor; }
WX_NSColor GetNSColor() const { return m_cocoaNSColor; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
unsigned char Alpha() const { return m_alpha; }
// comparison
bool operator == (const wxColour& colour) const
{
return m_cocoaNSColor == colour.m_cocoaNSColor ||
(m_red == colour.m_red &&
m_green == colour.m_green &&
m_blue == colour.m_blue &&
m_alpha == colour.m_alpha);
}
bool operator != (const wxColour& colour) const
{ return !(*this == colour); }
// Set() functions
void Set( WX_NSColor aColor );
// reroute the inherited ones
void Set(unsigned char red,
unsigned char green,
unsigned char blue,
unsigned char alpha = wxALPHA_OPAQUE)
{ wxColourBase::Set(red, green, blue, alpha); }
bool Set(const wxString &str)
{ return wxColourBase::Set(str); }
void Set(unsigned long colRGB)
{ wxColourBase::Set(colRGB); }
protected:
// puts the object in an invalid, uninitialized state
void Init();
virtual void
InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
private:
WX_NSColor m_cocoaNSColor;
unsigned char m_red;
unsigned char m_green;
unsigned char m_blue;
unsigned char m_alpha;
DECLARE_DYNAMIC_CLASS(wxColour)
};
#endif // __WX_COCOA_COLOUR_H__