dolphin/Externals/wxWidgets3/include/wx/osx/dialog.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

96 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/dialog.h
// Purpose: wxDialog class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id: dialog.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_
#include "wx/panel.h"
class WXDLLIMPEXP_FWD_CORE wxMacToolTip ;
class WXDLLIMPEXP_FWD_CORE wxModalEventLoop ;
// Dialog boxes
class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase
{
DECLARE_DYNAMIC_CLASS(wxDialog)
public:
wxDialog() { Init(); }
// Constructor with no modal flag - the new convention.
wxDialog(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr);
virtual ~wxDialog();
// virtual bool Destroy();
virtual bool Show(bool show = true);
// return true if we're showing the dialog modally
virtual bool IsModal() const;
// show the dialog modally and return the value passed to EndModal()
virtual int ShowModal();
virtual void ShowWindowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
static bool OSXHasModalDialogsOpen();
static void OSXBeginModalDialog();
static void OSXEndModalDialog();
// implementation
// --------------
wxDialogModality GetModality() const;
#if wxOSX_USE_COCOA
virtual void ModalFinishedCallback(void* WXUNUSED(panel), int WXUNUSED(returnCode)) {}
#endif
protected:
// show window modal dialog
void DoShowWindowModal();
// end window modal dialog.
void EndWindowModal();
// mac also takes command-period as cancel
virtual bool IsEscapeKey(const wxKeyEvent& event);
wxDialogModality m_modality;
wxModalEventLoop* m_eventLoop;
private:
void Init();
};
#endif
// _WX_DIALOG_H_