dolphin/Externals/wxWidgets3/include/wx/osx/menu.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

182 lines
5.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/menu.h
// Purpose: wxMenu, wxMenuBar classes
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id: menu.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENU_H_
#define _WX_MENU_H_
class WXDLLIMPEXP_FWD_CORE wxFrame;
#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxMenuImpl ;
class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
virtual ~wxMenu();
virtual void Attach(wxMenuBarBase *menubar) ;
virtual void Break();
virtual void SetTitle(const wxString& title);
bool ProcessCommand(wxCommandEvent& event);
// get the menu handle
WXHMENU GetHMenu() const ;
// implementation only from now on
// -------------------------------
bool HandleCommandUpdateStatus( wxMenuItem* menuItem, wxWindow* senderWindow = NULL);
bool HandleCommandProcess( wxMenuItem* menuItem, wxWindow* senderWindow = NULL);
void HandleMenuItemHighlighted( wxMenuItem* menuItem );
void HandleMenuOpened();
void HandleMenuClosed();
wxMenuImpl* GetPeer() { return m_peer; }
// make sure we can veto
void SetAllowRearrange( bool allow );
bool AllowRearrange() const { return m_allowRearrange; }
// if a menu is used purely for internal implementation reasons (eg wxChoice)
// we don't want native menu events being triggered
void SetNoEventsMode( bool noEvents );
bool GetNoEventsMode() const { return m_noEventsMode; }
protected:
// hide special menu items like exit, preferences etc
// that are expected in the app menu
void DoRearrange() ;
bool DoHandleMenuEvent( wxEvent& evt );
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem* DoRemove(wxMenuItem *item);
private:
// common part of all ctors
void Init();
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
// terminate the current radio group, if any
void EndRadioGroup();
// if TRUE, insert a breal before appending the next item
bool m_doBreak;
// in this menu rearranging of menu items (esp hiding) is allowed
bool m_allowRearrange;
// don't trigger native events
bool m_noEventsMode;
// the position of the first item in the current radio group or -1
int m_startRadioGroup;
wxMenuImpl* m_peer;
DECLARE_DYNAMIC_CLASS(wxMenu)
};
#if wxOSX_USE_COCOA_OR_CARBON
// the iphone only has popup-menus
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
virtual void SetMenuLabel( size_t pos, const wxString& label );
virtual wxString GetMenuLabel( size_t pos ) const;
virtual bool Enable( bool enable = true );
// for virtual function hiding
virtual void Enable( int itemid, bool enable )
{
wxMenuBarBase::Enable( itemid, enable );
}
// implementation from now on
void Detach();
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
wxFrame *GetFrame() const { return m_menuBarFrame; }
// attach to a frame
void Attach(wxFrame *frame);
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh(bool eraseBackground = true, const wxRect *rect = NULL);
static void SetAutoWindowMenu( bool enable ) { s_macAutoWindowMenu = enable ; }
static bool GetAutoWindowMenu() { return s_macAutoWindowMenu ; }
void MacInstallMenuBar() ;
static wxMenuBar* MacGetInstalledMenuBar() { return s_macInstalledMenuBar ; }
static void MacSetCommonMenuBar(wxMenuBar* menubar) { s_macCommonMenuBar=menubar; }
static wxMenuBar* MacGetCommonMenuBar() { return s_macCommonMenuBar; }
static WXHMENU MacGetWindowMenuHMenu() { return s_macWindowMenuHandle ; }
protected:
// common part of all ctors
void Init();
static bool s_macAutoWindowMenu ;
static WXHMENU s_macWindowMenuHandle ;
private:
static wxMenuBar* s_macInstalledMenuBar ;
static wxMenuBar* s_macCommonMenuBar ;
wxMenu* m_rootMenu;
wxMenu* m_appleMenu;
DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
#endif
#endif // _WX_MENU_H_