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MemoryCards
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Fixes importing and exporting wii saves with dirs.
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2010-05-16 17:11:51 +00:00 |
AboutDolphin.cpp
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AboutDolphin.h
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ARCodeAddEdit.cpp
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ARCodeAddEdit.h
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BootManager.cpp
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Fixed the bug where JITIL could not be selected in debugger mode.
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2010-04-08 09:18:42 +00:00 |
BootManager.h
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CheatsWindow.cpp
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CheatsWindow.h
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cmdline.c
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cmdline.h
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cocoaApp.h
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cocoaApp.m
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[Connection defaultConnection] and NewString are deprecated in OS X 10.6.
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2010-05-26 20:54:48 +00:00 |
ConfigMain.cpp
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Make wxgl mandatory on OS X.
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2010-06-03 01:24:26 +00:00 |
ConfigMain.h
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Made the Dolphin config dialog shorter with an added "Display" tab. Removed code that toggled fullscreen on double-click in gamecube games because GCPad New allows mouse input (maybe double-click fullscreen toggling should be an option though). Changed the label in the toolbar from "GC Pad" to "GCPad" (all other labels on the toolbar are single words and we call the plugin "GCPad" everywhere else). Made game properties dialog open centered on screen.
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2010-05-30 08:22:04 +00:00 |
Frame.cpp
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
Frame.h
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
FrameAui.cpp
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FrameTools.cpp
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
GameListCtrl.cpp
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
GameListCtrl.h
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Globals.cpp
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Globals.h
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
HotkeyDlg.cpp
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Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
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2010-04-25 20:10:16 +00:00 |
HotkeyDlg.h
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Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
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2010-04-25 20:10:16 +00:00 |
ISOFile.cpp
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ISOFile.h
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ISOProperties.cpp
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
ISOProperties.h
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HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.
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2010-04-14 11:27:26 +00:00 |
LockingQueue.h
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NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
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2010-05-01 19:10:35 +00:00 |
LogWindow.cpp
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Change log window font back to SJIS.
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2010-03-23 20:52:37 +00:00 |
LogWindow.h
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Change log window font back to SJIS.
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2010-03-23 20:52:37 +00:00 |
LuaWindow.cpp
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fixed a bug where events scheduled for the same time run in backwards order
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2010-04-18 08:28:52 +00:00 |
LuaWindow.h
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possible savestate memory leak fix in DoBuffer
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2010-04-17 21:02:03 +00:00 |
Main.cpp
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Remove a few __APPLE__ ifdefs which are no longer necessary.
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2010-06-02 15:54:35 +00:00 |
Main.h
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Some wxWidgets features, like wxProgressDialog used when updating the
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2010-06-01 21:03:02 +00:00 |
MainNoGUI.cpp
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Make wxgl mandatory on OS X.
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2010-06-03 01:24:26 +00:00 |
MemcardManager.cpp
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MemcardManager.h
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NetPlay.cpp
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
NetPlay.h
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
NetPlayClient.cpp
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Forgot some files. Also... Hacks.
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2010-05-05 04:44:19 +00:00 |
NetPlayServer.cpp
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Forgot some files. Also... Hacks.
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2010-05-05 04:44:19 +00:00 |
NetWindow.cpp
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
NetWindow.h
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
Params.ggo
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PatchAddEdit.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
PatchAddEdit.h
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SConscript
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Make wxgl mandatory on OS X.
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2010-06-03 01:24:26 +00:00 |
stdafx.cpp
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stdafx.h
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WxUtils.cpp
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WxUtils.h
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X11Utils.cpp
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
X11Utils.h
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |