dolphin/Externals/wxWidgets3/include/wx/caret.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

252 lines
7.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/caret.h
// Purpose: wxCaretBase class - the interface of wxCaret
// Author: Vadim Zeitlin
// Modified by:
// Created: 23.05.99
// RCS-ID: $Id: caret.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CARET_H_BASE_
#define _WX_CARET_H_BASE_
#include "wx/defs.h"
#if wxUSE_CARET
// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxWindow;
class WXDLLIMPEXP_FWD_CORE wxWindowBase;
// ----------------------------------------------------------------------------
// headers we have to include
// ----------------------------------------------------------------------------
#include "wx/gdicmn.h" // for wxPoint, wxSize
// ----------------------------------------------------------------------------
// A caret is a blinking cursor showing the position where the typed text will
// appear. It can be either a solid block or a custom bitmap (TODO)
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxCaretBase
{
public:
// ctors
// -----
// default - use Create
wxCaretBase() { Init(); }
// create the caret of given (in pixels) width and height and associate
// with the given window
wxCaretBase(wxWindowBase *window, int width, int height)
{
Init();
(void)Create(window, width, height);
}
// same as above
wxCaretBase(wxWindowBase *window, const wxSize& size)
{
Init();
(void)Create(window, size);
}
// a virtual dtor has been provided since this class has virtual members
virtual ~wxCaretBase() { }
// Create() functions - same as ctor but returns the success code
// --------------------------------------------------------------
// same as ctor
bool Create(wxWindowBase *window, int width, int height)
{ return DoCreate(window, width, height); }
// same as ctor
bool Create(wxWindowBase *window, const wxSize& size)
{ return DoCreate(window, size.x, size.y); }
// accessors
// ---------
// is the caret valid?
bool IsOk() const { return m_width != 0 && m_height != 0; }
// is the caret currently shown?
bool IsVisible() const { return m_countVisible > 0; }
// get the caret position
void GetPosition(int *x, int *y) const
{
if ( x ) *x = m_x;
if ( y ) *y = m_y;
}
wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
// get the caret size
void GetSize(int *width, int *height) const
{
if ( width ) *width = m_width;
if ( height ) *height = m_height;
}
wxSize GetSize() const { return wxSize(m_width, m_height); }
// get the window we're associated with
wxWindow *GetWindow() const { return (wxWindow *)m_window; }
// change the size of the caret
void SetSize(int width, int height) {
m_width = width;
m_height = height;
DoSize();
}
void SetSize(const wxSize& size) { SetSize(size.x, size.y); }
// operations
// ----------
// move the caret to given position (in logical coords)
void Move(int x, int y) { m_x = x; m_y = y; DoMove(); }
void Move(const wxPoint& pt) { m_x = pt.x; m_y = pt.y; DoMove(); }
// show/hide the caret (should be called by wxWindow when needed):
// Show() must be called as many times as Hide() + 1 to make the caret
// visible
virtual void Show(bool show = true)
{
if ( show )
{
if ( m_countVisible++ == 0 )
DoShow();
}
else
{
if ( --m_countVisible == 0 )
DoHide();
}
}
virtual void Hide() { Show(false); }
// blink time is measured in milliseconds and is the time elapsed
// between 2 inversions of the caret (blink time of the caret is common
// to all carets in the Universe, so these functions are static)
static int GetBlinkTime();
static void SetBlinkTime(int milliseconds);
// implementation from now on
// --------------------------
// these functions should be called by wxWindow when the window gets/loses
// the focus - we create/show and hide/destroy the caret here
virtual void OnSetFocus() { }
virtual void OnKillFocus() { }
protected:
// these functions may be overriden in the derived classes, but they
// should call the base class version first
virtual bool DoCreate(wxWindowBase *window, int width, int height)
{
m_window = window;
m_width = width;
m_height = height;
return true;
}
// pure virtuals to implement in the derived class
virtual void DoShow() = 0;
virtual void DoHide() = 0;
virtual void DoMove() = 0;
virtual void DoSize() { }
// the common initialization
void Init()
{
m_window = NULL;
m_x = m_y = 0;
m_width = m_height = 0;
m_countVisible = 0;
}
// the size of the caret
int m_width, m_height;
// the position of the caret
int m_x, m_y;
// the window we're associated with
wxWindowBase *m_window;
// visibility count: the caret is visible only if it's positive
int m_countVisible;
private:
wxDECLARE_NO_COPY_CLASS(wxCaretBase);
};
// ---------------------------------------------------------------------------
// now include the real thing
// ---------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/caret.h"
#else
#include "wx/generic/caret.h"
#endif // platform
// ----------------------------------------------------------------------------
// wxCaretSuspend: a simple class which hides the caret in its ctor and
// restores it in the dtor, this should be used when drawing on the screen to
// avoid overdrawing the caret
// ----------------------------------------------------------------------------
#ifdef wxHAS_CARET_USING_OVERLAYS
// we don't need to hide the caret if it's rendered using overlays
class WXDLLIMPEXP_CORE wxCaretSuspend
{
public:
wxCaretSuspend(wxWindow *WXUNUSED(win)) {}
wxDECLARE_NO_COPY_CLASS(wxCaretSuspend);
};
#else // !wxHAS_CARET_USING_OVERLAYS
class WXDLLIMPEXP_CORE wxCaretSuspend
{
public:
wxCaretSuspend(wxWindow *win)
{
m_caret = win->GetCaret();
m_show = false;
if ( m_caret && m_caret->IsVisible() )
{
m_caret->Hide();
m_show = true;
}
}
~wxCaretSuspend()
{
if ( m_caret && m_show )
m_caret->Show();
}
private:
wxCaret *m_caret;
bool m_show;
wxDECLARE_NO_COPY_CLASS(wxCaretSuspend);
};
#endif // wxHAS_CARET_USING_OVERLAYS/!wxHAS_CARET_USING_OVERLAYS
#endif // wxUSE_CARET
#endif // _WX_CARET_H_BASE_