dolphin/Externals/wxWidgets3/include/wx/cocoa/app.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

74 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/app.h
// Purpose: wxApp class
// Author: David Elliott
// Modified by:
// Created: 2002/11/27
// RCS-ID: $Id: app.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) 2002 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COCOA_APP_H_
#define _WX_COCOA_APP_H_
typedef struct __CFRunLoopObserver * CFRunLoopObserverRef;
typedef const struct __CFString * CFStringRef;
#include "wx/osx/core/cfref.h"
// ========================================================================
// wxApp
// ========================================================================
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLIMPEXP_CORE wxApp: public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxApp();
virtual ~wxApp();
// ------------------------------------------------------------------------
// Cocoa specifics
// ------------------------------------------------------------------------
public:
inline WX_NSApplication GetNSApplication() { return m_cocoaApp; }
virtual void CocoaDelegate_applicationWillBecomeActive();
virtual void CocoaDelegate_applicationDidBecomeActive();
virtual void CocoaDelegate_applicationWillResignActive();
virtual void CocoaDelegate_applicationDidResignActive();
virtual void CocoaDelegate_applicationWillUpdate();
virtual void CF_ObserveMainRunLoopBeforeWaiting(CFRunLoopObserverRef observer, int activity);
protected:
WX_NSApplication m_cocoaApp;
struct objc_object *m_cocoaAppDelegate;
WX_NSThread m_cocoaMainThread;
wxCFRef<CFRunLoopObserverRef> m_cfRunLoopIdleObserver;
wxCFRef<CFStringRef> m_cfObservedRunLoopMode;
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
// Implement wxAppBase pure virtuals
virtual void Exit();
virtual void WakeUpIdle();
virtual bool Initialize(int& argc, wxChar **argv);
virtual void CleanUp();
virtual bool CallOnInit();
virtual bool OnInit();
virtual bool OnInitGui();
// Set true _before_ initializing wx to force embedded mode (no app delegate, etc.)
static bool sm_isEmbedded;
};
#endif // _WX_COCOA_APP_H_