dolphin/Externals/wxWidgets3/include/wx/cocoa/dc.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

175 lines
7.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/dc.h
// Purpose: wxDC
// Author: David Elliott
// Modified by:
// Created: 2003/04/01
// RCS-ID: $Id: dc.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_DC_H__
#define __WX_COCOA_DC_H__
DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
#include "wx/dc.h"
class WXDLLIMPEXP_FWD_CORE wxCocoaDCImpl;
WX_DECLARE_LIST(wxCocoaDCImpl, wxCocoaDCStack);
//=========================================================================
// wxDC
//=========================================================================
class WXDLLIMPEXP_CORE wxCocoaDCImpl: public wxDCImpl
{
DECLARE_ABSTRACT_CLASS(wxCocoaDCImpl)
wxDECLARE_NO_COPY_CLASS(wxCocoaDCImpl);
//-------------------------------------------------------------------------
// Initialization
//-------------------------------------------------------------------------
public:
wxCocoaDCImpl(wxDC *owner);
virtual ~wxCocoaDCImpl();
//-------------------------------------------------------------------------
// wxCocoa specifics
//-------------------------------------------------------------------------
public:
static void CocoaInitializeTextSystem();
static void CocoaShutdownTextSystem();
static WX_NSTextStorage sm_cocoaNSTextStorage;
static WX_NSLayoutManager sm_cocoaNSLayoutManager;
static WX_NSTextContainer sm_cocoaNSTextContainer;
// Create a simple Wx to Bounds transform (just flip the coordinate system)
static WX_NSAffineTransform CocoaGetWxToBoundsTransform(bool isFlipped, float height);
protected:
// DC stack
static wxCocoaDCStack sm_cocoaDCStack;
virtual bool CocoaLockFocus();
virtual bool CocoaUnlockFocus();
bool CocoaUnwindStackAndTakeFocus();
inline bool CocoaTakeFocus()
{
wxCocoaDCStack::compatibility_iterator node = sm_cocoaDCStack.GetFirst();
if(node && (node->GetData() == this))
return true;
return CocoaUnwindStackAndTakeFocus();
}
void CocoaUnwindStackAndLoseFocus();
// DC flipping/transformation
void CocoaApplyTransformations();
void CocoaUnapplyTransformations();
WX_NSAffineTransform m_cocoaWxToBoundsTransform;
// Get bounds rect (for Clear())
// note: we use void * to mean NSRect * so that we can avoid
// putting NSRect in the headers.
virtual bool CocoaGetBounds(void *rectData);
// Blitting
virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
wxRasterOperationMode logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask);
//-------------------------------------------------------------------------
// Implementation
//-------------------------------------------------------------------------
public:
// implement base class pure virtuals
// ----------------------------------
virtual void Clear();
virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
virtual void EndDoc(void) {};
virtual void StartPage(void) {};
virtual void EndPage(void) {};
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode) { m_backgroundMode = mode; }
virtual void SetPalette(const wxPalette& palette);
virtual void DestroyClippingRegion();
virtual wxCoord GetCharHeight() const;
virtual wxCoord GetCharWidth() const;
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
virtual void SetMapMode(wxMappingMode mode);
virtual void SetUserScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
virtual void SetLogicalFunction(wxRasterOperationMode function);
virtual void SetTextForeground(const wxColour& colour) ;
virtual void SetTextBackground(const wxColour& colour) ;
virtual void ComputeScaleAndOrigin();
protected:
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual void DoDrawPoint(wxCoord x, wxCoord y);
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius);
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
double angle);
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding
virtual void DoSetDeviceClippingRegion(const wxRegion& region);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;
virtual void DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
};
#endif // __WX_COCOA_DC_H__