dolphin/Externals/wxWidgets3/include/wx/generic/icon.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

63 lines
2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/icon.h
// Purpose: wxIcon implementation for ports where it's same as wxBitmap
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id: icon.h 57692 2008-12-31 15:27:00Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_ICON_H_
#define _WX_GENERIC_ICON_H_
#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// wxIcon
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
{
public:
wxIcon();
wxIcon(const char* const* bits);
#ifdef wxNEEDS_CHARPP
wxIcon(char **bits);
#endif
// For compatibility with wxMSW where desired size is sometimes required to
// distinguish between multiple icons in a resource.
wxIcon( const wxString& filename,
wxBitmapType type = wxICON_DEFAULT_TYPE,
int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
wxBitmap(filename, type)
{
}
wxIcon(const wxIconLocation& loc)
: wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
{
}
bool LoadFile(const wxString& name, wxBitmapType flags,
int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
{ return wxBitmap::LoadFile(name, flags); }
// unhide the base class version
virtual bool LoadFile(const wxString& name,
wxBitmapType flags = wxICON_DEFAULT_TYPE)
{ return wxBitmap::LoadFile(name, flags); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
};
#endif // _WX_GENERIC_ICON_H_