dolphin/Externals/wxWidgets3/include/wx/generic/region.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

82 lines
2.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/region.h
// Purpose: generic wxRegion class
// Author: David Elliott
// Modified by:
// Created: 2004/04/12
// RCS-ID: $Id: region.h 58738 2009-02-07 23:20:45Z KO $
// Copyright: (c) 2004 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_REGION_H__
#define _WX_GENERIC_REGION_H__
class WXDLLIMPEXP_CORE wxRegionGeneric : public wxRegionBase
{
public:
wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegionGeneric(const wxRect& rect);
wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
wxRegionGeneric(const wxBitmap& bmp);
wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
wxRegionGeneric();
virtual ~wxRegionGeneric();
// wxRegionBase pure virtuals
virtual void Clear();
virtual bool IsEmpty() const;
protected:
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
// wxRegionBase pure virtuals
virtual bool DoIsEqual(const wxRegion& region) const;
virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;
virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;
virtual wxRegionContain DoContainsRect(const wxRect& rect) const;
virtual bool DoOffset(wxCoord x, wxCoord y);
virtual bool DoUnionWithRect(const wxRect& rect);
virtual bool DoUnionWithRegion(const wxRegion& region);
virtual bool DoIntersect(const wxRegion& region);
virtual bool DoSubtract(const wxRegion& region);
virtual bool DoXor(const wxRegion& region);
friend class WXDLLIMPEXP_FWD_CORE wxRegionIteratorGeneric;
};
class WXDLLIMPEXP_CORE wxRegionIteratorGeneric : public wxObject
{
public:
wxRegionIteratorGeneric();
wxRegionIteratorGeneric(const wxRegionGeneric& region);
wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator);
virtual ~wxRegionIteratorGeneric();
wxRegionIteratorGeneric& operator=(const wxRegionIteratorGeneric& iterator);
void Reset() { m_current = 0; }
void Reset(const wxRegionGeneric& region);
operator bool () const { return HaveRects(); }
bool HaveRects() const;
wxRegionIteratorGeneric& operator++();
wxRegionIteratorGeneric operator++(int);
long GetX() const;
long GetY() const;
long GetW() const;
long GetWidth() const { return GetW(); }
long GetH() const;
long GetHeight() const { return GetH(); }
wxRect GetRect() const;
private:
long m_current;
wxRegionGeneric m_region;
};
#endif // _WX_GENERIC_REGION_H__