dolphin/Externals/wxWidgets3/include/wx/generic/wizard.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

169 lines
5.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/wizard.h
// Purpose: declaration of generic wxWizard class
// Author: Vadim Zeitlin
// Modified by: Robert Vazan (sizers)
// Created: 28.09.99
// RCS-ID: $Id: wizard.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_WIZARD_H_
#define _WX_GENERIC_WIZARD_H_
// ----------------------------------------------------------------------------
// wxWizard
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxButton;
class WXDLLIMPEXP_FWD_CORE wxStaticBitmap;
class WXDLLIMPEXP_FWD_ADV wxWizardEvent;
class WXDLLIMPEXP_FWD_CORE wxBoxSizer;
class WXDLLIMPEXP_FWD_ADV wxWizardSizer;
class WXDLLIMPEXP_ADV wxWizard : public wxWizardBase
{
public:
// ctor
wxWizard() { Init(); }
wxWizard(wxWindow *parent,
int id = wxID_ANY,
const wxString& title = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
const wxPoint& pos = wxDefaultPosition,
long style = wxDEFAULT_DIALOG_STYLE)
{
Init();
Create(parent, id, title, bitmap, pos, style);
}
bool Create(wxWindow *parent,
int id = wxID_ANY,
const wxString& title = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
const wxPoint& pos = wxDefaultPosition,
long style = wxDEFAULT_DIALOG_STYLE);
void Init();
virtual ~wxWizard();
// implement base class pure virtuals
virtual bool RunWizard(wxWizardPage *firstPage);
virtual wxWizardPage *GetCurrentPage() const;
virtual void SetPageSize(const wxSize& size);
virtual wxSize GetPageSize() const;
virtual void FitToPage(const wxWizardPage *firstPage);
virtual wxSizer *GetPageAreaSizer() const;
virtual void SetBorder(int border);
/// set/get bitmap
const wxBitmap& GetBitmap() const { return m_bitmap; }
void SetBitmap(const wxBitmap& bitmap);
// implementation only from now on
// -------------------------------
// is the wizard running?
bool IsRunning() const { return m_page != NULL; }
// show the prev/next page, but call TransferDataFromWindow on the current
// page first and return false without changing the page if
// TransferDataFromWindow() returns false - otherwise, returns true
virtual bool ShowPage(wxWizardPage *page, bool goingForward = true);
// do fill the dialog with controls
// this is app-overridable to, for example, set help and tooltip text
virtual void DoCreateControls();
// Do the adaptation
virtual bool DoLayoutAdaptation();
// Set/get bitmap background colour
void SetBitmapBackgroundColour(const wxColour& colour) { m_bitmapBackgroundColour = colour; }
const wxColour& GetBitmapBackgroundColour() const { return m_bitmapBackgroundColour; }
// Set/get bitmap placement (centred, tiled etc.)
void SetBitmapPlacement(int placement) { m_bitmapPlacement = placement; }
int GetBitmapPlacement() const { return m_bitmapPlacement; }
// Set/get minimum bitmap width
void SetMinimumBitmapWidth(int w) { m_bitmapMinimumWidth = w; }
int GetMinimumBitmapWidth() const { return m_bitmapMinimumWidth; }
// Tile bitmap
static bool TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap);
protected:
// for compatibility only, doesn't do anything any more
void FinishLayout() { }
// Do fit, and adjust to screen size if necessary
virtual void DoWizardLayout();
// Resize bitmap if necessary
virtual bool ResizeBitmap(wxBitmap& bmp);
// was the dialog really created?
bool WasCreated() const { return m_btnPrev != NULL; }
// event handlers
void OnCancel(wxCommandEvent& event);
void OnBackOrNext(wxCommandEvent& event);
void OnHelp(wxCommandEvent& event);
void OnWizEvent(wxWizardEvent& event);
void AddBitmapRow(wxBoxSizer *mainColumn);
void AddStaticLine(wxBoxSizer *mainColumn);
void AddBackNextPair(wxBoxSizer *buttonRow);
void AddButtonRow(wxBoxSizer *mainColumn);
// the page size requested by user
wxSize m_sizePage;
// the dialog position from the ctor
wxPoint m_posWizard;
// wizard state
wxWizardPage *m_page; // the current page or NULL
wxBitmap m_bitmap; // the default bitmap to show
// wizard controls
wxButton *m_btnPrev, // the "<Back" button
*m_btnNext; // the "Next>" or "Finish" button
wxStaticBitmap *m_statbmp; // the control for the bitmap
// Border around page area sizer requested using SetBorder()
int m_border;
// Whether RunWizard() was called
bool m_started;
// Whether was modal (modeless has to be destroyed on finish or cancel)
bool m_wasModal;
// True if pages are laid out using the sizer
bool m_usingSizer;
// Page area sizer will be inserted here with padding
wxBoxSizer *m_sizerBmpAndPage;
// Actual position and size of pages
wxWizardSizer *m_sizerPage;
// Bitmap background colour if resizing bitmap
wxColour m_bitmapBackgroundColour;
// Bitmap placement flags
int m_bitmapPlacement;
// Minimum bitmap width
int m_bitmapMinimumWidth;
friend class wxWizardSizer;
DECLARE_DYNAMIC_CLASS(wxWizard)
DECLARE_EVENT_TABLE()
wxDECLARE_NO_COPY_CLASS(wxWizard);
};
#endif // _WX_GENERIC_WIZARD_H_