dolphin/Externals/wxWidgets3/include/wx/msw/dragimag.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

274 lines
7.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/dragimag.h
// Purpose: wxDragImage class: a kind of a cursor, that can cope
// with more sophisticated images
// Author: Julian Smart
// Modified by:
// Created: 08/04/99
// RCS-ID: $Id: dragimag.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DRAGIMAG_H_
#define _WX_DRAGIMAG_H_
#if wxUSE_DRAGIMAGE
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#include "wx/treectrl.h"
#include "wx/listctrl.h"
// If 1, use a simple wxCursor instead of ImageList_SetDragCursorImage
#define wxUSE_SIMPLER_DRAGIMAGE 0
/*
To use this class, create a wxDragImage when you start dragging, for example:
void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
{
#ifdef __WXMSW__
::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWidgets
#endif
CaptureMouse();
m_dragImage = new wxDragImage(* this, itemId);
m_dragImage->BeginDrag(wxPoint(0, 0), this);
m_dragImage->Move(pt, this);
m_dragImage->Show(this);
...
}
In your OnMouseMove function, hide the image, do any display updating required,
then move and show the image again:
void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
{
if (m_dragMode == MY_TREE_DRAG_NONE)
{
event.Skip();
return;
}
// Prevent screen corruption by hiding the image
if (m_dragImage)
m_dragImage->Hide(this);
// Do some updating of the window, such as highlighting the drop target
...
#ifdef __WXMSW__
if (updateWindow)
::UpdateWindow((HWND) GetHWND());
#endif
// Move and show the image again
m_dragImage->Move(event.GetPosition(), this);
m_dragImage->Show(this);
}
Eventually we end the drag and delete the drag image.
void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
{
...
// End the drag and delete the drag image
if (m_dragImage)
{
m_dragImage->EndDrag(this);
delete m_dragImage;
m_dragImage = NULL;
}
ReleaseMouse();
}
*/
/*
Notes for Unix version:
Can we simply use cursors instead, creating a cursor dynamically, setting it into the window
in BeginDrag, and restoring the old cursor in EndDrag?
For a really bog-standard implementation, we could simply use a normal dragging cursor
and ignore the image.
*/
/*
* wxDragImage
*/
class WXDLLIMPEXP_CORE wxDragImage: public wxObject
{
public:
// Ctors & dtor
////////////////////////////////////////////////////////////////////////////
wxDragImage();
wxDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor)
{
Init();
Create(image, cursor);
}
// Deprecated form of the above
wxDragImage(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot)
{
Init();
Create(image, cursor, cursorHotspot);
}
wxDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor)
{
Init();
Create(image, cursor);
}
// Deprecated form of the above
wxDragImage(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot)
{
Init();
Create(image, cursor, cursorHotspot);
}
wxDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor)
{
Init();
Create(str, cursor);
}
// Deprecated form of the above
wxDragImage(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot)
{
Init();
Create(str, cursor, cursorHotspot);
}
#if wxUSE_TREECTRL
wxDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
{
Init();
Create(treeCtrl, id);
}
#endif
#if wxUSE_LISTCTRL
wxDragImage(const wxListCtrl& listCtrl, long id)
{
Init();
Create(listCtrl, id);
}
#endif
virtual ~wxDragImage();
// Attributes
////////////////////////////////////////////////////////////////////////////
// Operations
////////////////////////////////////////////////////////////////////////////
// Create a drag image from a bitmap and optional cursor
bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor);
bool Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
{
wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
return Create(image, cursor);
}
// Create a drag image from an icon and optional cursor
bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor);
bool Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
{
wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
return Create(image, cursor);
}
// Create a drag image from a string and optional cursor
bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor);
bool Create(const wxString& str, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
{
wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
return Create(str, cursor);
}
#if wxUSE_TREECTRL
// Create a drag image for the given tree control item
bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id);
#endif
#if wxUSE_LISTCTRL
// Create a drag image for the given list control item
bool Create(const wxListCtrl& listCtrl, long id);
#endif
// Begin drag. hotspot is the location of the drag position relative to the upper-left
// corner of the image.
bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = false, wxRect* rect = NULL);
// Begin drag. hotspot is the location of the drag position relative to the upper-left
// corner of the image. This is full screen only. fullScreenRect gives the
// position of the window on the screen, to restrict the drag to.
bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect);
// End drag
bool EndDrag();
// Move the image: call from OnMouseMove. Pt is in window client coordinates if window
// is non-NULL, or in screen coordinates if NULL.
bool Move(const wxPoint& pt);
// Show the image
bool Show();
// Hide the image
bool Hide();
// Implementation
////////////////////////////////////////////////////////////////////////////
// Initialize variables
void Init();
// Returns the native image list handle
WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; }
#if !wxUSE_SIMPLER_DRAGIMAGE
// Returns the native image list handle for the cursor
WXHIMAGELIST GetCursorHIMAGELIST() const { return m_hCursorImageList; }
#endif
protected:
WXHIMAGELIST m_hImageList;
#if wxUSE_SIMPLER_DRAGIMAGE
wxCursor m_oldCursor;
#else
WXHIMAGELIST m_hCursorImageList;
#endif
wxCursor m_cursor;
// wxPoint m_cursorHotspot; // Obsolete
wxPoint m_position;
wxWindow* m_window;
wxRect m_boundingRect;
bool m_fullScreen;
private:
DECLARE_DYNAMIC_CLASS(wxDragImage)
wxDECLARE_NO_COPY_CLASS(wxDragImage);
};
#endif // wxUSE_DRAGIMAGE
#endif
// _WX_DRAGIMAG_H_