dolphin/Externals/wxWidgets3/include/wx/msw/ole/oleutils.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

260 lines
11 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/ole/oleutils.h
// Purpose: OLE helper routines, OLE debugging support &c
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.02.1998
// RCS-ID: $Id: oleutils.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OLEUTILS_H
#define _WX_OLEUTILS_H
#include "wx/defs.h"
#if wxUSE_OLE
// ole2.h includes windows.h, so include wrapwin.h first
#include "wx/msw/wrapwin.h"
// get IUnknown, REFIID &c
#include <ole2.h>
#include "wx/intl.h"
#include "wx/log.h"
// ============================================================================
// General purpose functions and macros
// ============================================================================
// ----------------------------------------------------------------------------
// initialize/cleanup OLE
// ----------------------------------------------------------------------------
// call OleInitialize() or CoInitialize[Ex]() depending on the platform
//
// return true if ok, false otherwise
inline bool wxOleInitialize()
{
HRESULT
#ifdef __WXWINCE__
hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
#else
hr = ::OleInitialize(NULL);
#endif
// RPC_E_CHANGED_MODE indicates that OLE had been already initialized
// before, albeit with different mode. Don't consider it to be an error as
// we don't actually care ourselves about the mode used so this allows the
// main application to call OleInitialize() on its own before we do if it
// needs non-default mode.
if ( hr != RPC_E_CHANGED_MODE && FAILED(hr) )
{
wxLogError(_("Cannot initialize OLE"));
return false;
}
return true;
}
inline void wxOleUninitialize()
{
#ifdef __WXWINCE__
::CoUninitialize();
#else
::OleUninitialize();
#endif
}
// ----------------------------------------------------------------------------
// misc helper functions/macros
// ----------------------------------------------------------------------------
// release the interface pointer (if !NULL)
inline void ReleaseInterface(IUnknown *pIUnk)
{
if ( pIUnk != NULL )
pIUnk->Release();
}
// release the interface pointer (if !NULL) and make it NULL
#define RELEASE_AND_NULL(p) if ( (p) != NULL ) { p->Release(); p = NULL; };
// return true if the iid is in the array
extern bool IsIidFromList(REFIID riid, const IID *aIids[], size_t nCount);
// ============================================================================
// IUnknown implementation helpers
// ============================================================================
/*
The most dumb implementation of IUnknown methods. We don't support
aggregation nor containment, but for 99% of cases this simple
implementation is quite enough.
Usage is trivial: here is all you should have
1) DECLARE_IUNKNOWN_METHODS in your (IUnknown derived!) class declaration
2) BEGIN/END_IID_TABLE with ADD_IID in between for all interfaces you
support (at least all for which you intent to return 'this' from QI,
i.e. you should derive from IFoo if you have ADD_IID(Foo)) somewhere else
3) IMPLEMENT_IUNKNOWN_METHODS somewhere also
These macros are quite simple: AddRef and Release are trivial and QI does
lookup in a static member array of IIDs and returns 'this' if it founds
the requested interface in it or E_NOINTERFACE if not.
*/
/*
wxAutoULong: this class is used for automatically initalising m_cRef to 0
*/
class wxAutoULong
{
public:
wxAutoULong(ULONG value = 0) : m_Value(value) { }
operator ULONG&() { return m_Value; }
ULONG& operator=(ULONG value) { m_Value = value; return m_Value; }
wxAutoULong& operator++() { ++m_Value; return *this; }
const wxAutoULong operator++( int ) { wxAutoULong temp = *this; ++m_Value; return temp; }
wxAutoULong& operator--() { --m_Value; return *this; }
const wxAutoULong operator--( int ) { wxAutoULong temp = *this; --m_Value; return temp; }
private:
ULONG m_Value;
};
// declare the methods and the member variable containing reference count
// you must also define the ms_aIids array somewhere with BEGIN_IID_TABLE
// and friends (see below)
#define DECLARE_IUNKNOWN_METHODS \
public: \
STDMETHODIMP QueryInterface(REFIID, void **); \
STDMETHODIMP_(ULONG) AddRef(); \
STDMETHODIMP_(ULONG) Release(); \
private: \
static const IID *ms_aIids[]; \
wxAutoULong m_cRef
// macros for declaring supported interfaces
// NB: you should write ADD_INTERFACE(Foo) and not ADD_INTERFACE(IID_IFoo)!
#define BEGIN_IID_TABLE(cname) const IID *cname::ms_aIids[] = {
#define ADD_IID(iid) &IID_I##iid,
#define END_IID_TABLE }
// implementation is as straightforward as possible
// Parameter: classname - the name of the class
#define IMPLEMENT_IUNKNOWN_METHODS(classname) \
STDMETHODIMP classname::QueryInterface(REFIID riid, void **ppv) \
{ \
wxLogQueryInterface(wxT(#classname), riid); \
\
if ( IsIidFromList(riid, ms_aIids, WXSIZEOF(ms_aIids)) ) { \
*ppv = this; \
AddRef(); \
\
return S_OK; \
} \
else { \
*ppv = NULL; \
\
return (HRESULT) E_NOINTERFACE; \
} \
} \
\
STDMETHODIMP_(ULONG) classname::AddRef() \
{ \
wxLogAddRef(wxT(#classname), m_cRef); \
\
return ++m_cRef; \
} \
\
STDMETHODIMP_(ULONG) classname::Release() \
{ \
wxLogRelease(wxT(#classname), m_cRef); \
\
if ( --m_cRef == wxAutoULong(0) ) { \
delete this; \
return 0; \
} \
else \
return m_cRef; \
}
// ============================================================================
// Debugging support
// ============================================================================
// VZ: I don't know it's not done for compilers other than VC++ but I leave it
// as is. Please note, though, that tracing OLE interface calls may be
// incredibly useful when debugging OLE programs.
#if defined(__WXDEBUG__) && ( ( defined(__VISUALC__) && (__VISUALC__ >= 1000) ) || defined(__MWERKS__) )
// ----------------------------------------------------------------------------
// All OLE specific log functions have DebugTrace level (as LogTrace)
// ----------------------------------------------------------------------------
// tries to translate riid into a symbolic name, if possible
void wxLogQueryInterface(const wxChar *szInterface, REFIID riid);
// these functions print out the new value of reference counter
void wxLogAddRef (const wxChar *szInterface, ULONG cRef);
void wxLogRelease(const wxChar *szInterface, ULONG cRef);
#else //!__WXDEBUG__
#define wxLogQueryInterface(szInterface, riid)
#define wxLogAddRef(szInterface, cRef)
#define wxLogRelease(szInterface, cRef)
#endif //__WXDEBUG__
// wrapper around BSTR type (by Vadim Zeitlin)
class WXDLLIMPEXP_CORE wxBasicString
{
public:
// ctors & dtor
wxBasicString(const wxString& str);
wxBasicString(const wxBasicString& bstr);
~wxBasicString();
wxBasicString& operator=(const wxBasicString& bstr);
// accessors
// just get the string
operator BSTR() const { return m_bstrBuf; }
// retrieve a copy of our string - caller must SysFreeString() it later!
BSTR Get() const { return SysAllocString(m_bstrBuf); }
private:
// actual string
BSTR m_bstrBuf;
};
#if wxUSE_VARIANT
// Convert variants
class WXDLLIMPEXP_FWD_BASE wxVariant;
WXDLLIMPEXP_CORE bool wxConvertVariantToOle(const wxVariant& variant, VARIANTARG& oleVariant);
WXDLLIMPEXP_CORE bool wxConvertOleToVariant(const VARIANTARG& oleVariant, wxVariant& variant);
#endif // wxUSE_VARIANT
// Convert string to Unicode
WXDLLIMPEXP_CORE BSTR wxConvertStringToOle(const wxString& str);
// Convert string from BSTR to wxString
WXDLLIMPEXP_CORE wxString wxConvertStringFromOle(BSTR bStr);
#else // !wxUSE_OLE
// ----------------------------------------------------------------------------
// stub functions to avoid #if wxUSE_OLE in the main code
// ----------------------------------------------------------------------------
inline bool wxOleInitialize() { return false; }
inline void wxOleUninitialize() { }
#endif // wxUSE_OLE/!wxUSE_OLE
#endif //_WX_OLEUTILS_H