dolphin/Externals/wxWidgets3/include/wx/msw/sound.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

52 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/sound.h
// Purpose: wxSound class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: sound.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SOUND_H_
#define _WX_SOUND_H_
#if wxUSE_SOUND
class WXDLLIMPEXP_ADV wxSound : public wxSoundBase
{
public:
wxSound();
wxSound(const wxString& fileName, bool isResource = false);
wxSound(int size, const wxByte* data);
virtual ~wxSound();
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = false);
// Create from data
bool Create(int size, const wxByte* data);
bool IsOk() const { return m_data != NULL; }
static void Stop();
protected:
void Init() { m_data = NULL; }
bool CheckCreatedOk();
void Free();
virtual bool DoPlay(unsigned flags) const;
private:
// data of this object
class wxSoundData *m_data;
wxDECLARE_NO_COPY_CLASS(wxSound);
};
#endif // wxUSE_SOUND
#endif // _WX_SOUND_H_