dolphin/Externals/wxWidgets3/include/wx/vector.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

496 lines
13 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/vector.h
// Purpose: STL vector clone
// Author: Lindsay Mathieson
// Modified by: Vaclav Slavik - make it a template
// Created: 30.07.2001
// Copyright: (c) 2001 Lindsay Mathieson <lindsay@mathieson.org>,
// 2007 Vaclav Slavik <vslavik@fastmail.fm>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VECTOR_H_
#define _WX_VECTOR_H_
#include "wx/defs.h"
#if wxUSE_STL
#include <vector>
#include <algorithm>
#define wxVector std::vector
template<typename T>
inline void wxVectorSort(wxVector<T>& v)
{
std::sort(v.begin(), v.end());
}
#else // !wxUSE_STL
#include "wx/utils.h"
#include "wx/scopeguard.h"
#include "wx/meta/movable.h"
#include "wx/meta/if.h"
#include "wx/beforestd.h"
#include <new> // for placement new
#include "wx/afterstd.h"
namespace wxPrivate
{
// These templates encapsulate memory operations for use by wxVector; there are
// two implementations, both in generic way for any C++ types and as an
// optimized version for "movable" types that uses realloc() and memmove().
// version for movable types:
template<typename T>
struct wxVectorMemOpsMovable
{
static void Free(T* array)
{ free(array); }
static T* Realloc(T* old, size_t newCapacity, size_t WXUNUSED(occupiedSize))
{ return (T*)realloc(old, newCapacity * sizeof(T)); }
static void MemmoveBackward(T* dest, T* source, size_t count)
{ memmove(dest, source, count * sizeof(T)); }
static void MemmoveForward(T* dest, T* source, size_t count)
{ memmove(dest, source, count * sizeof(T)); }
};
// generic version for non-movable types:
template<typename T>
struct wxVectorMemOpsGeneric
{
static void Free(T* array)
{ ::operator delete(array); }
static T* Realloc(T* old, size_t newCapacity, size_t occupiedSize)
{
T *mem = (T*)::operator new(newCapacity * sizeof(T));
for ( size_t i = 0; i < occupiedSize; i++ )
{
::new(mem + i) T(old[i]);
old[i].~T();
}
::operator delete(old);
return mem;
}
static void MemmoveBackward(T* dest, T* source, size_t count)
{
wxASSERT( dest < source );
T* destptr = dest;
T* sourceptr = source;
for ( size_t i = count; i > 0; --i, ++destptr, ++sourceptr )
{
::new(destptr) T(*sourceptr);
sourceptr->~T();
}
}
static void MemmoveForward(T* dest, T* source, size_t count)
{
wxASSERT( dest > source );
T* destptr = dest + count - 1;
T* sourceptr = source + count - 1;
for ( size_t i = count; i > 0; --i, --destptr, --sourceptr )
{
::new(destptr) T(*sourceptr);
sourceptr->~T();
}
}
};
} // namespace wxPrivate
template<typename T>
class wxVector
{
private:
// This cryptic expression means "typedef Ops to wxVectorMemOpsMovable if
// type T is movable type, otherwise to wxVectorMemOpsGeneric".
//
// Note that we use typedef instead of privately deriving from this (which
// would allowed us to omit "Ops::" prefixes below) to keep VC6 happy,
// it can't compile code that derives from wxIf<...>::value.
//
// Note that bcc needs the extra parentheses for non-type template
// arguments to compile this expression.
typedef typename wxIf< (wxIsMovable<T>::value),
wxPrivate::wxVectorMemOpsMovable<T>,
wxPrivate::wxVectorMemOpsGeneric<T> >::value
Ops;
public:
typedef size_t size_type;
typedef size_t difference_type;
typedef T value_type;
typedef value_type* pointer;
typedef value_type* iterator;
typedef const value_type* const_iterator;
typedef value_type& reference;
class reverse_iterator
{
public:
reverse_iterator() : m_ptr(NULL) { }
wxEXPLICIT reverse_iterator(iterator it) : m_ptr(it) { }
reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }
reference operator*() const { return *m_ptr; }
pointer operator->() const { return m_ptr; }
iterator base() const { return m_ptr; }
reverse_iterator& operator++()
{ --m_ptr; return *this; }
reverse_iterator operator++(int)
{ reverse_iterator tmp = *this; --m_ptr; return tmp; }
reverse_iterator& operator--()
{ ++m_ptr; return *this; }
reverse_iterator operator--(int)
{ reverse_iterator tmp = *this; ++m_ptr; return tmp; }
reverse_iterator operator+(difference_type n) const
{ return reverse_iterator(m_ptr - n); }
reverse_iterator& operator+=(difference_type n)
{ m_ptr -= n; return *this; }
reverse_iterator operator-(difference_type n) const
{ return reverse_iterator(m_ptr + n); }
reverse_iterator& operator-=(difference_type n)
{ m_ptr += n; return *this; }
reference operator[](difference_type n) const
{ return *(*this + n); }
bool operator ==(const reverse_iterator& it) const
{ return m_ptr == it.m_ptr; }
bool operator !=(const reverse_iterator& it) const
{ return m_ptr != it.m_ptr; }
private:
value_type *m_ptr;
};
wxVector() : m_size(0), m_capacity(0), m_values(NULL) {}
wxVector(size_type p_size)
: m_size(0), m_capacity(0), m_values(NULL)
{
reserve(p_size);
for ( size_t n = 0; n < p_size; n++ )
push_back(value_type());
}
wxVector(size_type p_size, const value_type& v)
: m_size(0), m_capacity(0), m_values(NULL)
{
reserve(p_size);
for ( size_t n = 0; n < p_size; n++ )
push_back(v);
}
wxVector(const wxVector& c) : m_size(0), m_capacity(0), m_values(NULL)
{
Copy(c);
}
~wxVector()
{
clear();
}
void swap(wxVector& v)
{
wxSwap(m_size, v.m_size);
wxSwap(m_capacity, v.m_capacity);
wxSwap(m_values, v.m_values);
}
void clear()
{
// call destructors of stored objects:
for ( size_type i = 0; i < m_size; i++ )
{
m_values[i].~T();
}
Ops::Free(m_values);
m_values = NULL;
m_size =
m_capacity = 0;
}
void reserve(size_type n)
{
if ( n <= m_capacity )
return;
// increase the size twice, unless we're already too big or unless
// more is requested
//
// NB: casts to size_type are needed to suppress mingw32 warnings about
// mixing enums and ints in the same expression
const size_type increment = m_size > 0
? wxMin(m_size, (size_type)ALLOC_MAX_SIZE)
: (size_type)ALLOC_INITIAL_SIZE;
if ( m_capacity + increment > n )
n = m_capacity + increment;
m_values = Ops::Realloc(m_values, n * sizeof(value_type), m_size);
m_capacity = n;
}
void resize(size_type n)
{
if ( n < m_size )
Shrink(n);
else if ( n > m_size )
Extend(n, value_type());
}
void resize(size_type n, const value_type& v)
{
if ( n < m_size )
Shrink(n);
else if ( n > m_size )
Extend(n, v);
}
size_type size() const
{
return m_size;
}
size_type capacity() const
{
return m_capacity;
}
bool empty() const
{
return size() == 0;
}
wxVector& operator=(const wxVector& vb)
{
if (this != &vb)
{
clear();
Copy(vb);
}
return *this;
}
void push_back(const value_type& v)
{
reserve(size() + 1);
// use placement new to initialize new object in preallocated place in
// m_values and store 'v' in it:
void* const place = m_values + m_size;
::new(place) value_type(v);
// only increase m_size if the ctor didn't throw an exception; notice
// that if it _did_ throw, everything is OK, because we only increased
// vector's capacity so far and possibly written some data to
// uninitialized memory at the end of m_values
m_size++;
}
void pop_back()
{
erase(end() - 1);
}
const value_type& at(size_type idx) const
{
wxASSERT(idx < m_size);
return m_values[idx];
}
value_type& at(size_type idx)
{
wxASSERT(idx < m_size);
return m_values[idx];
}
const value_type& operator[](size_type idx) const { return at(idx); }
value_type& operator[](size_type idx) { return at(idx); }
const value_type& front() const { return at(0); }
value_type& front() { return at(0); }
const value_type& back() const { return at(size() - 1); }
value_type& back() { return at(size() - 1); }
const_iterator begin() const { return m_values; }
iterator begin() { return m_values; }
const_iterator end() const { return m_values + size(); }
iterator end() { return m_values + size(); }
reverse_iterator rbegin() { return reverse_iterator(end() - 1); }
reverse_iterator rend() { return reverse_iterator(begin() - 1); }
iterator insert(iterator it, const value_type& v = value_type())
{
// NB: this must be done before reserve(), because reserve()
// invalidates iterators!
const size_t idx = it - begin();
const size_t after = end() - it;
reserve(size() + 1);
// the place where the new element is going to be inserted
value_type * const place = m_values + idx;
// unless we're inserting at the end, move following elements out of
// the way:
if ( after > 0 )
Ops::MemmoveForward(place + 1, place, after);
// if the ctor called below throws an exception, we need to move all
// the elements back to their original positions in m_values
wxScopeGuard moveBack = wxMakeGuard(
Ops::MemmoveBackward, place, place + 1, after);
if ( !after )
moveBack.Dismiss();
// use placement new to initialize new object in preallocated place in
// m_values and store 'v' in it:
::new(place) value_type(v);
// now that we did successfully add the new element, increment the size
// and disable moving the items back
moveBack.Dismiss();
m_size++;
return begin() + idx;
}
iterator erase(iterator it)
{
return erase(it, it + 1);
}
iterator erase(iterator first, iterator last)
{
if ( first == last )
return first;
wxASSERT( first < end() && last <= end() );
const size_type idx = first - begin();
const size_type count = last - first;
const size_type after = end() - last;
// erase elements by calling their destructors:
for ( iterator i = first; i < last; ++i )
i->~T();
// once that's done, move following elements over to the freed space:
if ( after > 0 )
{
Ops::MemmoveBackward(m_values + idx, m_values + idx + count, after);
}
m_size -= count;
return begin() + idx;
}
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED( size_type erase(size_type n) );
#endif // WXWIN_COMPATIBILITY_2_8
private:
// VC6 can't compile static const int members
enum { ALLOC_INITIAL_SIZE = 16 };
enum { ALLOC_MAX_SIZE = 4096 };
void Copy(const wxVector& vb)
{
reserve(vb.size());
for ( const_iterator i = vb.begin(); i != vb.end(); ++i )
push_back(*i);
}
private:
void Shrink(size_type n)
{
for ( size_type i = n; i < m_size; i++ )
m_values[i].~T();
m_size = n;
}
void Extend(size_type n, const value_type& v)
{
reserve(n);
for ( size_type i = m_size; i < n; i++ )
push_back(v);
}
size_type m_size,
m_capacity;
value_type *m_values;
};
#if WXWIN_COMPATIBILITY_2_8
template<typename T>
inline typename wxVector<T>::size_type wxVector<T>::erase(size_type n)
{
erase(begin() + n);
return n;
}
#endif // WXWIN_COMPATIBILITY_2_8
namespace wxPrivate
{
// This is a helper for the wxVectorSort function, and should not be used
// directly in user's code.
template<typename T>
struct wxVectorComparator
{
static int wxCMPFUNC_CONV
Compare(const void* pitem1, const void* pitem2, const void* )
{
const T& item1 = *reinterpret_cast<const T*>(pitem1);
const T& item2 = *reinterpret_cast<const T*>(pitem2);
if (item1 < item2)
return -1;
else if (item2 < item1)
return 1;
else
return 0;
}
};
} // namespace wxPrivate
template<typename T>
void wxVectorSort(wxVector<T>& v)
{
wxQsort(v.begin(), v.size(), sizeof(T),
wxPrivate::wxVectorComparator<T>::Compare, NULL);
}
#endif // wxUSE_STL/!wxUSE_STL
#if WXWIN_COMPATIBILITY_2_8
#define WX_DECLARE_VECTORBASE(obj, cls) typedef wxVector<obj> cls
#define _WX_DECLARE_VECTOR(obj, cls, exp) WX_DECLARE_VECTORBASE(obj, cls)
#define WX_DECLARE_VECTOR(obj, cls) WX_DECLARE_VECTORBASE(obj, cls)
#endif // WXWIN_COMPATIBILITY_2_8
#endif // _WX_VECTOR_H_