dolphin/Source/Core/VideoBackends/OGL/StreamBuffer.h
2013-12-31 19:18:30 -06:00

61 lines
1.2 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef STREAMBUFFER_H
#define STREAMBUFFER_H
#include "VideoCommon.h"
#include "FramebufferManager.h"
#include "GLUtil.h"
// glew < 1.8 doesn't support pinned memory
#ifndef GLEW_AMD_pinned_memory
#define GLEW_AMD_pinned_memory glewIsSupported("GL_AMD_pinned_memory")
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
#endif
namespace OGL
{
enum StreamType {
DETECT_MASK = 0xFF,
STREAM_DETECT = (1 << 0),
MAP_AND_ORPHAN = (1 << 1),
MAP_AND_SYNC = (1 << 2),
MAP_AND_RISK = (1 << 3),
PINNED_MEMORY = (1 << 4),
BUFFERSUBDATA = (1 << 5),
BUFFERDATA = (1 << 6),
BUFFERSTORAGE = (1 << 7),
};
class StreamBuffer {
public:
StreamBuffer(u32 type, size_t size, StreamType uploadType = DETECT_MASK);
~StreamBuffer();
void Alloc(size_t size, u32 stride = 0);
size_t Upload(u8 *data, size_t size);
u32 getBuffer() { return m_buffer; }
private:
void Init();
void Shutdown();
void DeleteFences();
StreamType m_uploadtype;
u32 m_buffer;
u32 m_buffertype;
size_t m_size;
u8 *pointer;
size_t m_iterator;
size_t m_used_iterator;
size_t m_free_iterator;
GLsync *fences;
};
}
#endif // STREAMBUFFER_H