dolphin/Source
NeoBrainX d36ede020c DX11:
Add multisampling support.
EFB access doesn't work with MSAA enabled, yet.

Additionally clean up some stuff, fix a memory leak, ...


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6468 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-23 19:58:02 +00:00
..
Core DX11: 2010-11-23 19:58:02 +00:00
DSPSpy fixes for my previous commits 2010-08-14 09:07:28 +00:00
DSPTool Build but don't install the dsptool/tester/MemcardManager tools 2010-07-22 03:38:32 +00:00
Plugins DX11: 2010-11-23 19:58:02 +00:00
PluginSpecs Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
TestSuite Add Turntable.cpp to SCons build. 2010-10-03 08:20:24 +00:00
UnitTests StringUtil cleanup. Nothing seems broken. 2010-11-10 04:12:31 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
Dolphin.sln Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00