dolphin/Source/Core/DolphinQt2/Settings/PathPane.cpp
2017-06-05 16:46:10 -07:00

165 lines
5 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QFileDialog>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QListWidget>
#include <QPushButton>
#include <QVBoxLayout>
#include "DolphinQt2/Settings.h"
#include "DolphinQt2/Settings/PathPane.h"
PathPane::PathPane(QWidget* parent) : QWidget(parent)
{
setWindowTitle(tr("Paths"));
QVBoxLayout* layout = new QVBoxLayout;
layout->addWidget(MakeGameFolderBox());
layout->addLayout(MakePathsLayout());
setLayout(layout);
}
void PathPane::Browse()
{
QString dir =
QFileDialog::getExistingDirectory(this, tr("Select a Directory"), QDir::currentPath());
if (!dir.isEmpty())
Settings::Instance().AddPath(dir);
}
void PathPane::BrowseDefaultGame()
{
QString file = QFileDialog::getOpenFileName(
this, tr("Select a Game"), QDir::currentPath(),
tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"));
if (!file.isEmpty())
{
m_game_edit->setText(file);
Settings::Instance().SetDefaultGame(file);
}
}
void PathPane::BrowseDVDRoot()
{
QString dir = QFileDialog::getExistingDirectory(this, tr("Select DVD Root"), QDir::currentPath());
if (!dir.isEmpty())
{
m_dvd_edit->setText(dir);
Settings::Instance().SetDVDRoot(dir);
}
}
void PathPane::BrowseApploader()
{
QString file = QFileDialog::getOpenFileName(this, tr("Select an Apploader"), QDir::currentPath(),
tr("Apploaders (*.img)"));
if (!file.isEmpty())
{
m_app_edit->setText(file);
Settings::Instance().SetApploader(file);
}
}
void PathPane::BrowseWiiNAND()
{
QString dir =
QFileDialog::getExistingDirectory(this, tr("Select Wii NAND Root"), QDir::currentPath());
if (!dir.isEmpty())
{
m_nand_edit->setText(dir);
Settings::Instance().SetWiiNAND(dir);
}
}
QGroupBox* PathPane::MakeGameFolderBox()
{
QGroupBox* game_box = new QGroupBox(tr("Game Folders"));
game_box->setMinimumSize(QSize(400, 250));
QVBoxLayout* vlayout = new QVBoxLayout;
m_path_list = new QListWidget;
m_path_list->insertItems(0, Settings::Instance().GetPaths());
m_path_list->setSpacing(1);
connect(&Settings::Instance(), &Settings::PathAdded,
[this](const QString& dir) { m_path_list->addItem(dir); });
connect(&Settings::Instance(), &Settings::PathRemoved, [this](const QString& dir) {
auto items = m_path_list->findItems(dir, Qt::MatchExactly);
for (auto& item : items)
delete item;
});
vlayout->addWidget(m_path_list);
QHBoxLayout* hlayout = new QHBoxLayout;
hlayout->addStretch();
QPushButton* add = new QPushButton(tr("Add"));
QPushButton* remove = new QPushButton(tr("Remove"));
hlayout->addWidget(add);
hlayout->addWidget(remove);
vlayout->addLayout(hlayout);
connect(add, &QPushButton::clicked, this, &PathPane::Browse);
connect(remove, &QPushButton::clicked, this, &PathPane::RemovePath);
game_box->setLayout(vlayout);
return game_box;
}
QGridLayout* PathPane::MakePathsLayout()
{
auto& settings = Settings::Instance();
QGridLayout* layout = new QGridLayout;
layout->setColumnStretch(1, 1);
m_game_edit = new QLineEdit(settings.GetDefaultGame());
connect(m_game_edit, &QLineEdit::editingFinished,
[=, &settings] { settings.SetDefaultGame(m_game_edit->text()); });
QPushButton* game_open = new QPushButton;
connect(game_open, &QPushButton::clicked, this, &PathPane::BrowseDefaultGame);
layout->addWidget(new QLabel(tr("Default Game")), 0, 0);
layout->addWidget(m_game_edit, 0, 1);
layout->addWidget(game_open, 0, 2);
m_dvd_edit = new QLineEdit(settings.GetDVDRoot());
connect(m_dvd_edit, &QLineEdit::editingFinished,
[=, &settings] { settings.SetDVDRoot(m_dvd_edit->text()); });
QPushButton* dvd_open = new QPushButton;
connect(dvd_open, &QPushButton::clicked, this, &PathPane::BrowseDVDRoot);
layout->addWidget(new QLabel(tr("DVD Root")), 1, 0);
layout->addWidget(m_dvd_edit, 1, 1);
layout->addWidget(dvd_open, 1, 2);
m_app_edit = new QLineEdit(settings.GetApploader());
connect(m_app_edit, &QLineEdit::editingFinished,
[=, &settings] { settings.SetApploader(m_app_edit->text()); });
QPushButton* app_open = new QPushButton;
connect(app_open, &QPushButton::clicked, this, &PathPane::BrowseApploader);
layout->addWidget(new QLabel(tr("Apploader")), 2, 0);
layout->addWidget(m_app_edit, 2, 1);
layout->addWidget(app_open, 2, 2);
m_nand_edit = new QLineEdit(settings.GetWiiNAND());
connect(m_nand_edit, &QLineEdit::editingFinished,
[=, &settings] { settings.SetWiiNAND(m_nand_edit->text()); });
QPushButton* nand_open = new QPushButton;
connect(nand_open, &QPushButton::clicked, this, &PathPane::BrowseWiiNAND);
layout->addWidget(new QLabel(tr("Wii NAND Root")), 3, 0);
layout->addWidget(m_nand_edit, 3, 1);
layout->addWidget(nand_open, 3, 2);
return layout;
}
void PathPane::RemovePath()
{
auto item = m_path_list->currentItem();
if (!item)
return;
Settings::Instance().RemovePath(item->text());
}