dolphin/Data
JosJuice d423ddc275 GameSettings: Don't force EFB to RAM for PokéPark Wii
This is another one of those games that has an optional screenshot
feature where the images end up all black if you have Store EFB Copies
to Texture Only turned on. Like for other such games, let's not force
Store EFB Copies to Texture Only off, since it's a large performance
impact for a feature most players won't use.

There's one wrinkle here. As part of teaching the player how to take
screenshots, the game forces the player to take a screenshot before it
lets them progress in the story. However, the game doesn't care what's
in the screenshot, so you can progress just fine even if Store EFB
Copies to Texture Only is turned on. I personally tested it.
2024-01-03 21:26:49 +01:00
..
Sys GameSettings: Don't force EFB to RAM for PokéPark Wii 2024-01-03 21:26:49 +01:00
51-usb-device.rules WiimoteReal: Add a hidapi IO implementation 2016-10-03 11:41:23 +02:00
cpack_package_description.txt Update CPack Package Description 2016-04-14 21:24:27 -07:00
dolphin-emu-nogui.6 Convert manuals to use mdoc macros. 2016-07-17 06:48:43 -06:00
dolphin-emu.6 Cleanup: Remove some left over references to wxWidgets 2018-08-07 15:48:17 +02:00
dolphin-emu.desktop Always run as X11 app even under Wayland 2019-09-09 22:09:33 +02:00
dolphin-emu.png Qt: Fix low-resolution icon 2018-03-27 17:32:45 +02:00
dolphin-emu.svg Move linux files to Data 2016-03-09 10:58:54 -05:00
Dolphin.icns Qt/OSX: Fix icon 2018-02-24 21:12:22 +01:00
license.txt Revert "windows: distribute vcredist loose files" 2022-09-16 10:33:39 +02:00