dolphin/Source/Plugins/Plugin_VideoDX9/Src/W32Util/PropertySheet.h
rice1964 d616f132d7 Debugger for DX9 plugin.
Debugger panel is displayed only if Dolphin is started with /d option.
Dump features are not implemented.
Pause/Resume buttons works, only if the plugin is built in DEBUG or DEBUGFAST configuration, not in RELEASE. These features are really only for devs, not for regular gamers.

You will be able to pause frame by frame, or by n frames, or by n primitive flushes. Other pausing options are not implemented yet.

When other pausing and dumping features are implemented, debugging will be much easier.

I have changed the DX9 project setting to use unicode character set in order to use wxWidge tools. If this causes Dolphin building problems for you, check your project setting.txt




git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4154 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 06:33:41 +00:00

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2 KiB
C++

#pragma once
#include <vector>
namespace W32Util
{
class PropSheet;
class Tab
{
public:
PropSheet *sheet; //back pointer ..
virtual void Init(HWND hDlg) {}
virtual void Command(HWND hDlg, WPARAM wParam) {}
virtual void Apply(HWND hDlg) {}
virtual bool HasPrev() {return true;}
virtual bool HasFinish() {return false;}
virtual bool HasNext() {return true;}
static INT_PTR __stdcall TabDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
};
class WizExteriorPage : public Tab
{
int captionID;
public:
WizExteriorPage(int caption) {captionID = caption;}
void Init(HWND hDlg);
};
class WizFirstPage : public WizExteriorPage
{
public:
WizFirstPage(int caption) : WizExteriorPage(caption) {}
bool HasPrev() {return false;}
};
class WizLastPage : public WizExteriorPage
{
public:
WizLastPage(int caption) : WizExteriorPage(caption) {}
bool HasNext() {return false;}
bool HasFinish() {return true;}
};
class WizInteriorPage : public Tab
{
public:
};
class PropSheet
{
LPCTSTR watermark;
LPCTSTR header;
HFONT hTitleFont;
HFONT hDialogFont;
HICON icon;
struct Page
{
Page(Tab *_tab, LPCTSTR _resource, LPCTSTR _title, LPCTSTR _subtitle = 0)
: tab(_tab), resource(_resource), title(_title), hdrSubTitle(_subtitle) {}
Tab *tab;
LPCTSTR resource;
LPCTSTR title;
LPCTSTR hdrSubTitle;
};
public:
PropSheet();
typedef std::vector<Page> DlgList;
DlgList list;
void SetWaterMark(LPCTSTR _watermark) {watermark=_watermark;}
void SetHeader(LPCTSTR _header) {header=_header;}
void SetIcon(HICON _icon) {icon = _icon;}
void Add(Tab *tab, LPCTSTR resource, LPCTSTR title, LPCTSTR subtitle = 0);
void Show(HINSTANCE hInstance, HWND hParent, LPCTSTR title, int startpage=0, bool floating = false, bool wizard = false);
HFONT GetTitleFont() {return hTitleFont;}
HFONT GetFont() {return hDialogFont;}
static int CALLBACK Callback(HWND hwndDlg, UINT uMsg, LPARAM lParam);
};
}