dolphin/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

24 lines
701 B
C++

// Copyright 2010 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define DINPUT_SOURCE_NAME "DInput"
#include <windows.h>
#include <list>
#include <string>
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
namespace ciface::DInput
{
// BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
void PopulateDevices(HWND hwnd);
void ChangeWindow(HWND hwnd);
void DeInit();
} // namespace ciface::DInput