dolphin/Source/Core/DolphinWX/Src/Main.cpp
Glenn Rice f885eb2de0 Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
Changed the default font for the log window to the local font (why was a Japanese font the default?).  Also fixed an issue that prevented the log windows settings from being saved properly.  Lots more needs to be done with the AUI manager.  That stuff doesn't work.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5213 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-18 14:34:37 +00:00

683 lines
19 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <vector>
#include <string>
#include "svnrev.h"
#ifdef __APPLE__
#include <sys/param.h>
#endif
#include "Common.h" // Common
#if defined HAVE_X11 && HAVE_X11
#include <X11/Xlib.h>
#endif
#include "CPUDetect.h"
#include "IniFile.h"
#include "FileUtil.h"
#include "Setup.h"
#include "Host.h" // Core
#include "PluginManager.h"
#include "Globals.h" // Local
#include "Main.h"
#include "ConfigManager.h"
#include "CodeWindow.h"
#include "LogWindow.h"
#include "JitWindow.h"
#include "ExtendedTrace.h"
#include "BootManager.h"
#include "Frame.h"
// ------------
// Main window
IMPLEMENT_APP(DolphinApp)
#include <wx/stdpaths.h>
bool wxMsgAlert(const char*, const char*, bool, int);
CFrame* main_frame = NULL;
#ifdef WIN32
//Has no error handling.
//I think that if an error occurs here there's no way to handle it anyway.
LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) {
//EnterCriticalSection(&g_uefcs);
FILE* file = NULL;
fopen_s(&file, "exceptioninfo.txt", "a");
fseek(file, 0, SEEK_END);
etfprint(file, "\n");
//etfprint(file, g_buildtime);
//etfprint(file, "\n");
//dumpCurrentDate(file);
etfprintf(file, "Unhandled Exception\n Code: 0x%08X\n",
e->ExceptionRecord->ExceptionCode);
#ifndef _M_X64
STACKTRACE2(file, e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp);
#else
STACKTRACE2(file, e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
#endif
fclose(file);
_flushall();
//LeaveCriticalSection(&g_uefcs);
return EXCEPTION_CONTINUE_SEARCH;
}
#endif
// The `main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{
// Declarations and definitions
bool UseDebugger = false;
bool UseLogger = false;
bool LoadElf = false;
bool selectVideoPlugin = false;
bool selectAudioPlugin = false;
bool selectPadPlugin = false;
bool selectWiimotePlugin = false;
wxString ElfFile;
wxString videoPluginFilename;
wxString audioPluginFilename;
wxString padPluginFilename;
wxString wiimotePluginFilename;
#if wxUSE_CMDLINE_PARSER // Parse command lines
#if wxCHECK_VERSION(2, 9, 0)
wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH, "h", "help", "Show this help message",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, "d", "debugger", "Opens the debugger"
},
{
wxCMD_LINE_SWITCH, "l", "logger", "Opens The Logger"
},
{
wxCMD_LINE_OPTION, "e", "elf", "Loads an elf file",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "V", "video_plugin","Specify a video plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "A", "audio_plugin","Specify an audio plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "P", "pad_plugin","Specify a pad plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "W", "wiimote_plugin","Specify a wiimote plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE
}
};
#else
wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH, _("h"), _("help"),
wxT("Show this help message"),
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, _("d"), _("debugger"), wxT("Opens the debugger")
},
{
wxCMD_LINE_SWITCH, _("l"), _("logger"), wxT("Opens The Logger")
},
{
wxCMD_LINE_OPTION, _("e"), _("elf"), wxT("Loads an elf file"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("V"), _("video_plugin"), wxT("Specify a video plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("A"), _("audio_plugin"), wxT("Specify an audio plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("P"), _("pad_plugin"), wxT("Specify a pad plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("W"), _("wiimote_plugin"), wxT("Specify a wiimote plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE
}
};
#endif
// Gets the command line parameters
wxCmdLineParser parser(cmdLineDesc, argc, argv);
if (parser.Parse() != 0)
{
return false;
}
#if wxCHECK_VERSION(2, 9, 0)
UseDebugger = parser.Found("debugger");
UseLogger = parser.Found("logger");
LoadElf = parser.Found("elf", &ElfFile);
#else
UseDebugger = parser.Found(_("debugger"));
UseLogger = parser.Found(_("logger"));
LoadElf = parser.Found(_("elf"), &ElfFile);
#endif
#if wxCHECK_VERSION(2, 9, 0)
selectVideoPlugin = parser.Found("video_plugin", &videoPluginFilename);
selectAudioPlugin = parser.Found("audio_plugin", &audioPluginFilename);
selectPadPlugin = parser.Found("pad_plugin", &padPluginFilename);
selectWiimotePlugin = parser.Found("wiimote_plugin", &wiimotePluginFilename);
#else
selectVideoPlugin = parser.Found(_T("video_plugin"), &videoPluginFilename);
selectAudioPlugin = parser.Found(_T("audio_plugin"), &audioPluginFilename);
selectPadPlugin = parser.Found(_T("pad_plugin"), &padPluginFilename);
selectWiimotePlugin = parser.Found(_T("wiimote_plugin"), &wiimotePluginFilename);
#endif
#endif // wxUSE_CMDLINE_PARSER
#if defined _DEBUG && defined _WIN32
int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
_CrtSetDbgFlag(tmpflag);
#endif
// Register message box handler
#ifndef _WIN32
RegisterMsgAlertHandler(&wxMsgAlert);
#endif
// "ExtendedTrace" looks freakin dangerous!!!
#ifdef _WIN32
EXTENDEDTRACEINITIALIZE(".");
SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
#endif
// TODO: if First Boot
if (!cpu_info.bSSE2)
{
PanicAlert("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n\n"
"Sayonara!\n");
return false;
}
#if ! defined(__APPLE__) && ! defined(__linux__)
// Keep the user config dir free unless user wants to save the working dir
if (!File::Exists((std::string(File::GetUserPath(D_CONFIG_IDX)) + "portable").c_str()))
{
char tmp[1024];
sprintf(tmp, "%s/.dolphin%swd", (const char*)wxStandardPaths::Get().GetUserConfigDir().mb_str(),
#ifdef _M_IX86
"x32");
#else
"x64");
#endif
FILE* workingDir = fopen(tmp, "r");
if (!workingDir)
{
if (PanicYesNo("Dolphin has not been configured with an install location,\nKeep Dolphin portable?"))
{
FILE* portable = fopen((std::string(File::GetUserPath(D_CONFIG_IDX)) + "portable").c_str(), "w");
if (!portable)
{
PanicAlert("Portable Setting could not be saved\n Are you running Dolphin from read only media or from a directory that dolphin is not located in?");
}
else
{
fclose(portable);
}
}
else
{
char CWD[1024];
sprintf(CWD, "%s", (const char*)wxGetCwd().mb_str());
if (PanicYesNo("Set install location to:\n %s ?", CWD))
{
FILE* workingDirF = fopen(tmp, "w");
if (!workingDirF)
PanicAlert("Install directory could not be saved");
else
{
fwrite(CWD, ((std::string)CWD).size()+1, 1, workingDirF);
fwrite("", 1, 1, workingDirF); //seems to be needed on linux
fclose(workingDirF);
}
}
else
PanicAlert("Relaunch Dolphin from the install directory and save from there");
}
}
else
{
char *tmpChar;
long len;
fseek(workingDir, 0, SEEK_END);
len = ftell(workingDir);
fseek(workingDir, 0, SEEK_SET);
tmpChar = new char[len];
fread(tmpChar, len, 1, workingDir);
fclose(workingDir);
if (!wxSetWorkingDirectory(wxString::FromAscii(tmpChar)))
{
INFO_LOG(CONSOLE, "set working directory failed");
}
delete [] tmpChar;
}
}
#endif
#ifdef __APPLE__
// check to see if ~/Library/Application Support/Dolphin exists; if not, create it
char AppSupportDir[MAXPATHLEN];
snprintf(AppSupportDir, sizeof(AppSupportDir), "%s/Library/Application Support", getenv("HOME"));
if (!File::Exists(AppSupportDir) || !File::IsDirectory(AppSupportDir))
PanicAlert("Could not open ~/Library/Application Support");
strlcat(AppSupportDir, "/Dolphin", sizeof(AppSupportDir));
if (!File::Exists(AppSupportDir))
File::CreateDir(AppSupportDir);
if (!File::IsDirectory(AppSupportDir))
PanicAlert("~/Library/Application Support/Dolphin exists, but is not a directory");
chdir(AppSupportDir);
//create all necessary dir in user directory
if (!File::Exists(File::GetUserPath(D_CONFIG_IDX)))
File::CreateDir(File::GetUserPath(D_CONFIG_IDX));
if (!File::Exists(File::GetUserPath(D_GCUSER_IDX)))
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
if (!File::Exists(File::GetUserPath(D_WIISYSCONF_IDX)))
File::CreateFullPath(File::GetUserPath(D_WIISYSCONF_IDX));
if (!File::Exists(File::GetUserPath(D_CACHE_IDX)))
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPDSP_IDX)))
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPTEXTURES_IDX)))
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_HIRESTEXTURES_IDX)))
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_MAILLOGS_IDX)))
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
if (!File::Exists(File::GetUserPath(D_SCREENSHOTS_IDX)))
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
if (!File::Exists(File::GetUserPath(D_STATESAVES_IDX)))
File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
//copy user wii shared2 SYSCONF if not exist
if (!File::Exists(File::GetUserPath(F_WIISYSCONF_IDX)))
File::Copy((File::GetBundleDirectory() + DIR_SEP + "Contents" + DIR_SEP + USERDATA_DIR + DIR_SEP + WII_SYSCONF_DIR + DIR_SEP + WII_SYSCONF).c_str(),
File::GetUserPath(F_WIISYSCONF_IDX));
//TODO : if not exist copy game config dir in user dir and detect the revision to upgrade if necessary
//TODO : if not exist copy maps dir in user dir and detect revision to upgrade if necessary
#if !wxCHECK_VERSION(2, 9, 0)
// HACK: Get rid of bogus osx param
if (argc > 1 && wxString(argv[argc - 1]).StartsWith(_("-psn_"))) {
delete argv[argc-1];
argv[argc-1] = NULL;
argc--;
}
#endif
#endif
#ifdef __linux__
//create all necessary directories in user directory
//TODO : detect the revision and upgrade where necessary
File::CopyDir(SHARED_USER_DIR CONFIG_DIR DIR_SEP, File::GetUserPath(D_CONFIG_IDX));
File::CopyDir(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP, File::GetUserPath(D_GAMECONFIG_IDX));
File::CopyDir(SHARED_USER_DIR MAPS_DIR DIR_SEP, File::GetUserPath(D_MAPS_IDX));
File::CopyDir(SHARED_USER_DIR SHADERS_DIR DIR_SEP, File::GetUserPath(D_SHADERS_IDX));
File::CopyDir(SHARED_USER_DIR WII_USER_DIR DIR_SEP, File::GetUserPath(D_WIIUSER_IDX));
if (!File::Exists(File::GetUserPath(D_GCUSER_IDX)))
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
if (!File::Exists(File::GetUserPath(D_CACHE_IDX)))
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPDSP_IDX)))
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPTEXTURES_IDX)))
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_HIRESTEXTURES_IDX)))
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_SCREENSHOTS_IDX)))
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
if (!File::Exists(File::GetUserPath(D_STATESAVES_IDX)))
File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
if (!File::Exists(File::GetUserPath(D_MAILLOGS_IDX)))
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
#endif
LogManager::Init();
EventHandler::Init();
SConfig::Init();
CPluginManager::Init();
if (selectVideoPlugin && videoPluginFilename != wxEmptyString)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin =
std::string(videoPluginFilename.mb_str());
if (selectAudioPlugin && audioPluginFilename != wxEmptyString)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin =
std::string(audioPluginFilename.mb_str());
if (selectPadPlugin && padPluginFilename != wxEmptyString)
{
int k;
for(k=0;k<MAXPADS;k++)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[k] =
std::string(padPluginFilename.mb_str());
}
if (selectWiimotePlugin && wiimotePluginFilename != wxEmptyString)
{
int k;
for(k=0;k<MAXWIIMOTES;k++)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[k] =
std::string(wiimotePluginFilename.mb_str());
}
// Enable the PNG image handler
wxInitAllImageHandlers();
SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
// Create the window title
#ifdef _DEBUG
const char *title = "Dolphin Debug SVN R " SVN_REV_STR;
#else
#ifdef DEBUGFAST
const char *title = "Dolphin Debugfast SVN R " SVN_REV_STR;
#else
const char *title = "Dolphin SVN R " SVN_REV_STR;
#endif
#endif
int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
// The following is not needed in linux. Linux window managers do not allow windows to
// be created off the desktop.
#ifdef _WIN32
// Out of desktop check
HWND hDesktop = GetDesktopWindow();
RECT rc;
GetWindowRect(hDesktop, &rc);
if (rc.right < x + w || rc.bottom < y + h)
x = y = -1;
#endif
main_frame = new CFrame((wxFrame*)NULL, wxID_ANY, wxString::FromAscii(title),
wxPoint(x, y), wxSize(w, h), UseDebugger, UseLogger);
// ------------
// Check the autoboot options.
// First check if we have an elf command line.
if (LoadElf && ElfFile != wxEmptyString)
{
main_frame->StartGame(std::string(ElfFile.mb_str()));
}
// If we have selected Automatic Start, start the default ISO, or if no default
// ISO exists, start the last loaded ISO
else if (main_frame->g_pCodeWindow)
{
if (main_frame->g_pCodeWindow->AutomaticStart())
{
if(!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty()
&& File::Exists(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM.c_str()))
{
main_frame->StartGame(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM);
}
else if(!SConfig::GetInstance().m_LastFilename.empty()
&& File::Exists(SConfig::GetInstance().m_LastFilename.c_str()))
{
main_frame->StartGame(SConfig::GetInstance().m_LastFilename);
}
}
}
// ---------------------
// Set main parent window
SetTopWindow(main_frame);
#if defined HAVE_X11 && HAVE_X11
XInitThreads();
#endif
return true;
}
void DolphinApp::OnEndSession()
{
SConfig::GetInstance().SaveSettings();
}
int DolphinApp::OnExit()
{
CPluginManager::Shutdown();
SConfig::Shutdown();
EventHandler::Shutdown();
LogManager::Shutdown();
return wxApp::OnExit();
}
// ------------
// Talk to GUI
// g_VideoInitialize.pSysMessage() goes here
void Host_SysMessage(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
//wxMessageBox(wxString::FromAscii(msg));
PanicAlert("%s", msg);
}
bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
return wxYES == wxMessageBox(wxString::FromAscii(text),
wxString::FromAscii(caption),
(yes_no)?wxYES_NO:wxOK);
}
// Accessor for the main window class
CFrame* DolphinApp::GetCFrame()
{
return main_frame;
}
void Host_Message(int Id)
{
#if defined(HAVE_X11) && HAVE_X11
switch(Id)
{
case WM_USER_CREATE:
case TOGGLE_FULLSCREEN:
case WM_USER_STOP:
case WM_USER_PAUSE:
{
wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
main_frame->GetEventHandler()->AddPendingEvent(event);
break;
}
default:
main_frame->OnCustomHostMessage(Id);
}
#else
main_frame->OnCustomHostMessage(Id);
#endif
}
// OK, this thread boundary is DANGEROUS on linux
// wxPostEvent / wxAddPendingEvent is the solution.
void Host_NotifyMapLoaded()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateLogDisplay()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateDisasmDialog()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowJitResults(unsigned int address)
{
CJitWindow::ViewAddr(address);
}
void Host_UpdateMainFrame()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateBreakPointView()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateMemoryView()
{}
void Host_SetDebugMode(bool)
{}
void Host_SetWaitCursor(bool enable)
{
#ifdef _WIN32
if (enable)
{
SetCursor(LoadCursor(NULL, IDC_WAIT));
}
else
{
SetCursor(LoadCursor(NULL, IDC_ARROW));
}
#endif
}
void Host_UpdateStatusBar(const char* _pText, int Field)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
// Set the event string
event.SetString(wxString::FromAscii(_pText));
// Update statusbar field
event.SetInt(Field);
// Post message
// TODO : this has been said to cause hang (??) how is that even possible ? :d
event.StopPropagation();
main_frame->GetEventHandler()->AddPendingEvent(event);
// Process the event before continue
if (wxGetApp().Pending())
wxGetApp().ProcessPendingEvents();
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
switch(_State)
{
case 0: event.SetString(wxString::FromAscii("Not connected")); break;
case 1: event.SetString(wxString::FromAscii("Connecting...")); break;
case 2: event.SetString(wxString::FromAscii("Wiimote Connected")); break;
}
// Update field 1 or 2
event.SetInt(1);
main_frame->GetEventHandler()->AddPendingEvent(event);
}