dolphin/Externals/wxWidgets3/include/wx/dir.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

177 lines
6.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dir.h
// Purpose: wxDir is a class for enumerating the files in a directory
// Author: Vadim Zeitlin
// Modified by:
// Created: 08.12.99
// RCS-ID: $Id: dir.h 65680 2010-09-30 11:44:45Z VZ $
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIR_H_
#define _WX_DIR_H_
#include "wx/longlong.h"
#include "wx/string.h"
#include "wx/filefn.h" // for wxS_DIR_DEFAULT
class WXDLLIMPEXP_FWD_BASE wxArrayString;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// these flags define what kind of filenames is included in the list of files
// enumerated by GetFirst/GetNext
enum wxDirFlags
{
wxDIR_FILES = 0x0001, // include files
wxDIR_DIRS = 0x0002, // include directories
wxDIR_HIDDEN = 0x0004, // include hidden files
wxDIR_DOTDOT = 0x0008, // include '.' and '..'
// by default, enumerate everything except '.' and '..'
wxDIR_DEFAULT = wxDIR_FILES | wxDIR_DIRS | wxDIR_HIDDEN
};
// these constants are possible return value of wxDirTraverser::OnDir()
enum wxDirTraverseResult
{
wxDIR_IGNORE = -1, // ignore this directory but continue with others
wxDIR_STOP, // stop traversing
wxDIR_CONTINUE // continue into this directory
};
// ----------------------------------------------------------------------------
// wxDirTraverser: helper class for wxDir::Traverse()
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxDirTraverser
{
public:
/// a virtual dtor has been provided since this class has virtual members
virtual ~wxDirTraverser() { }
// called for each file found by wxDir::Traverse()
//
// return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't
// make sense)
virtual wxDirTraverseResult OnFile(const wxString& filename) = 0;
// called for each directory found by wxDir::Traverse()
//
// return one of the enum elements defined above
virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0;
// called for each directory which we couldn't open during our traversal
// of the directory tree
//
// this method can also return either wxDIR_STOP, wxDIR_IGNORE or
// wxDIR_CONTINUE but the latter is treated specially: it means to retry
// opening the directory and so may lead to infinite loop if it is
// returned unconditionally, be careful with this!
//
// the base class version always returns wxDIR_IGNORE
virtual wxDirTraverseResult OnOpenError(const wxString& dirname);
};
// ----------------------------------------------------------------------------
// wxDir: portable equivalent of {open/read/close}dir functions
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_BASE wxDirData;
class WXDLLIMPEXP_BASE wxDir
{
public:
// ctors
// -----
// default, use Open()
wxDir() { m_data = NULL; }
// opens the directory for enumeration, use IsOpened() to test success
wxDir(const wxString& dir);
// dtor cleans up the associated resources
~wxDir();
// open the directory for enumerating
bool Open(const wxString& dir);
// returns true if the directory was successfully opened
bool IsOpened() const;
// get the full name of the directory (without '/' at the end)
wxString GetName() const;
// file enumeration routines
// -------------------------
// start enumerating all files matching filespec (or all files if it is
// empty) and flags, return true on success
bool GetFirst(wxString *filename,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT) const;
// get next file in the enumeration started with GetFirst()
bool GetNext(wxString *filename) const;
// return true if this directory has any files in it
bool HasFiles(const wxString& spec = wxEmptyString) const;
// return true if this directory has any subdirectories
bool HasSubDirs(const wxString& spec = wxEmptyString) const;
// enumerate all files in this directory and its subdirectories
//
// return the number of files found
size_t Traverse(wxDirTraverser& sink,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT) const;
// simplest version of Traverse(): get the names of all files under this
// directory into filenames array, return the number of files
static size_t GetAllFiles(const wxString& dirname,
wxArrayString *files,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT);
// check if there any files matching the given filespec under the given
// directory (i.e. searches recursively), return the file path if found or
// empty string otherwise
static wxString FindFirst(const wxString& dirname,
const wxString& filespec,
int flags = wxDIR_DEFAULT);
#if wxUSE_LONGLONG
// returns the size of all directories recursively found in given path
static wxULongLong GetTotalSize(const wxString &dir, wxArrayString *filesSkipped = NULL);
#endif // wxUSE_LONGLONG
// static utilities for directory management
// (alias to wxFileName's functions for dirs)
// -----------------------------------------
// test for existence of a directory with the given name
static bool Exists(const wxString& dir);
static bool Make(const wxString &dir, int perm = wxS_DIR_DEFAULT,
int flags = 0);
static bool Remove(const wxString &dir, int flags = 0);
private:
friend class wxDirData;
wxDirData *m_data;
wxDECLARE_NO_COPY_CLASS(wxDir);
};
#endif // _WX_DIR_H_