dolphin/Externals/wxWidgets3/include/wx/msw/statbmp.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

93 lines
2.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/statbmp.h
// Purpose: wxStaticBitmap class for wxMSW
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: statbmp.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#include "wx/control.h"
#include "wx/icon.h"
#include "wx/bitmap.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxStaticBitmapNameStr[];
// a control showing an icon or a bitmap
class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
{
public:
wxStaticBitmap() { Init(); }
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxGDIImage& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr)
{
Init();
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxGDIImage& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr);
virtual ~wxStaticBitmap() { Free(); }
virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
virtual wxBitmap GetBitmap() const;
virtual wxIcon GetIcon() const;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const { return false; }
protected:
virtual wxSize DoGetBestSize() const;
// ctor/dtor helpers
void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; }
void Free();
// true if icon/bitmap is valid
bool ImageIsOk() const;
void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image );
#ifndef __WXWINCE__
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
#endif // !__WXWINCE__
// we can have either an icon or a bitmap
bool m_isIcon;
wxGDIImage *m_image;
// handle used in last call to STM_SETIMAGE
WXHANDLE m_currentHandle;
private:
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
wxDECLARE_NO_COPY_CLASS(wxStaticBitmap);
};
#endif
// _WX_STATBMP_H_