dolphin/Source/Core/VideoBackends/D3D
JosJuice 6eefc3c524 Make default graphics backend not show up as empty
Fixes https://bugs.dolphin-emu.org/issues/12245.

I considered making a change to DolphinQt instead of
the core, but then additional effort would've been
required to add the same fix to the Android GUI once
we start using the new config system there.
2020-09-06 12:56:45 +02:00
..
BoundingBox.cpp D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
BoundingBox.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
CMakeLists.txt VideoBackends/D3D: Fix CMakeLists.txt 2019-05-12 00:05:09 +02:00
D3D.vcxproj msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
D3D.vcxproj.filters D3D11: Use D3DCommon where appropriate 2019-03-29 19:52:38 +10:00
D3DBase.cpp D3D11: Query for output merger logic op support and use logic op code only if supported 2019-07-29 16:47:39 +02:00
D3DBase.h msvc: enable /Zc:preprocessor and make build compile cleanly 2020-08-27 21:58:48 -07:00
D3DState.cpp D3D11: Add extra logging to StateCache::Get 2019-07-29 16:48:24 +02:00
D3DState.h D3D11: Make stateman a unique_ptr 2019-03-29 19:55:00 +10:00
DXPipeline.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
DXPipeline.h D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
DXShader.cpp D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
DXShader.h D3D/DXShader: Remove duplicate GetByteCode function 2019-07-26 19:45:23 -04:00
DXTexture.cpp D3D11: Query for output merger logic op support and use logic op code only if supported 2019-07-29 16:47:39 +02:00
DXTexture.h D3D11: Ownership fixes for objects in DXTexture 2019-07-29 16:43:02 +02:00
main.cpp Make default graphics backend not show up as empty 2020-09-06 12:56:45 +02:00
NativeVertexFormat.cpp D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
PerfQuery.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
PerfQuery.h D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
Render.cpp Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
Render.h Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
SwapChain.cpp D3D11: Ownership fixes for objects in DXTexture 2019-07-29 16:43:02 +02:00
SwapChain.h D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00
VertexManager.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
VertexManager.h D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
VideoBackend.h Make default graphics backend not show up as empty 2020-09-06 12:56:45 +02:00