dolphin/Source/Core/Common/Src
2008-10-31 22:31:24 +00:00
..
ABI.cpp
ABI.h
ChunkFile.cpp
ChunkFile.h savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption) 2008-10-25 17:09:06 +00:00
Common.cpp Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button 2008-10-16 01:15:15 +00:00
Common.h added some new log types for wii 2008-10-30 22:25:54 +00:00
CPUDetect.cpp fix 64-bit build too on Platform SDK 6.0, fix project file. 2008-09-07 11:07:55 +00:00
CPUDetect.h
DriveUtil.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
DriveUtil.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
DynamicLibrary.cpp Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log 2008-09-14 22:25:28 +00:00
DynamicLibrary.h Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
ExtendedTrace.cpp Moved all relevant code into the Wiimote plugin. 2008-09-13 17:11:15 +00:00
ExtendedTrace.h
FileSearch.cpp added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses. 2008-10-31 22:31:24 +00:00
FileSearch.h added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses. 2008-10-31 22:31:24 +00:00
FileUtil.cpp Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well. 2008-09-23 23:27:38 +00:00
FileUtil.h Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well. 2008-09-23 23:27:38 +00:00
FixedSizeQueue.h Fix tiny bug, submit project change too :p 2008-09-28 17:35:57 +00:00
Hash.cpp Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
Hash.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
IniFile.cpp Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
IniFile.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
Logging.cpp
Logging.h
MappedFile.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
MappedFile.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
MathUtil.cpp
MathUtil.h
MemArena.cpp 32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno. 2008-09-17 08:08:22 +00:00
MemArena.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
MemoryUtil.cpp fix for small memory leaks 2008-09-17 08:40:52 +00:00
MemoryUtil.h
Plugin.cpp Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration. 2008-10-09 18:47:53 +00:00
Plugin.h Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp 2008-10-07 18:05:56 +00:00
SConscript Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable 2008-10-09 08:51:57 +00:00
stdafx.cpp
stdafx.h
StringUtil.cpp Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
StringUtil.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
svnrev_template.h
TestFramework.cpp
TestFramework.h
Thread.cpp Added InterlockedExchange to Linux side 2008-10-30 19:48:26 +00:00
Thread.h Added InterlockedExchange to Linux side 2008-10-30 19:48:26 +00:00
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
WaveFile.cpp Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin. 2008-10-08 18:57:33 +00:00
WaveFile.h missing commit 2008-10-09 20:19:43 +00:00
x64Analyzer.cpp added () 2008-09-07 14:04:25 +00:00
x64Analyzer.h
x64Emitter.cpp Fixed a couple of unused variable warnings. 2008-09-08 20:14:07 +00:00
x64Emitter.h