dolphin/Source/Core/VideoBackends/Vulkan
Stenzek db09c05eec Vulkan: Fix bug with palette converted EFB copies
This happened when the source texture was an EFB copy, therefore it had
not been populated prior to the draw command buffer being executed, and
the conversion was occurring in the init command list.
2016-10-04 22:30:37 +10:00
..
BoundingBox.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
BoundingBox.h Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
CMakeLists.txt Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
CommandBufferManager.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
CommandBufferManager.h Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Constants.h Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
FramebufferManager.cpp Vulkan: Fix resource leaks present at shutdown and mode changes 2016-10-03 19:11:47 +10:00
FramebufferManager.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
main.cpp Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
ObjectCache.cpp Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
ObjectCache.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
PaletteTextureConverter.cpp Vulkan: Fix bug with palette converted EFB copies 2016-10-04 22:30:37 +10:00
PaletteTextureConverter.h Vulkan: Fix bug with palette converted EFB copies 2016-10-04 22:30:37 +10:00
PerfQuery.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
PerfQuery.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
RasterFont.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
RasterFont.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
Renderer.cpp Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
Renderer.h Merge pull request #4270 from stenzek/vulkan-defer-fix 2016-10-04 01:47:59 -07:00
ShaderCompiler.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
ShaderCompiler.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StagingBuffer.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StagingBuffer.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StagingTexture2D.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StagingTexture2D.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StateTracker.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StateTracker.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StreamBuffer.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StreamBuffer.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
SwapChain.cpp Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
SwapChain.h Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
Texture2D.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Texture2D.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureCache.cpp Vulkan: Fix bug with palette converted EFB copies 2016-10-04 22:30:37 +10:00
TextureCache.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureEncoder.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureEncoder.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
Util.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Util.h Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
VertexFormat.cpp Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VertexFormat.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VertexManager.cpp Vulkan: Handle both destination alpha and logic ops being enabled 2016-10-03 19:11:50 +10:00
VertexManager.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
VideoBackend.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
Vulkan.vcxproj Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanContext.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
VulkanContext.h Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
VulkanEntryPoints.inl Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.cpp Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00