dolphin/Source/Plugins
2008-10-15 21:29:44 +00:00
..
Plugin_DSP_HLE added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_DSP_LLE added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_DSP_NULL added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_nJoy_SDL added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_PadSimple added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_VideoDX9 Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems. 2008-10-15 21:29:44 +00:00
Plugin_VideoOGL Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems. 2008-10-15 21:29:44 +00:00
Plugin_Wiimote_Test added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00