dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
Lioncash e1359382be Kill off _T and wxT macros
Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00

675 lines
18 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstdio>
#include <string>
#include <vector>
#include <wx/bitmap.h>
#include <wx/chartype.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/image.h>
#include <wx/listbox.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/thread.h>
#include <wx/translation.h>
#include <wx/window.h>
#include <wx/windowid.h>
#include <wx/aui/auibar.h>
#include "Common/BreakPoints.h"
#include "Common/Common.h"
#include "Common/StringUtil.h"
#include "Common/SymbolDB.h"
#include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "Core/Host.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/CPU.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/Gekko.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PPCTables.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/BreakpointWindow.h"
#include "DolphinWX/Debugger/CodeView.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/DebuggerUIUtil.h"
#include "DolphinWX/Debugger/RegisterWindow.h"
extern "C" // Bitmaps
{
#include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
#include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
}
class DebugInterface;
// -------
// Main
BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
// Menu bar
EVT_MENU_RANGE(IDM_INTERPRETER, IDM_JITSROFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont)
EVT_MENU_RANGE(IDM_CLEARCODECACHE, IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
EVT_MENU_RANGE(IDM_CLEARSYMBOLS, IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
EVT_MENU_RANGE(IDM_PROFILEBLOCKS, IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
// Toolbar
EVT_MENU_RANGE(IDM_STEP, IDM_GOTOPC, CCodeWindow::OnCodeStep)
EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
// Other
EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
END_EVENT_TABLE()
// Class
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
: wxPanel((wxWindow*)parent, id, position, size, style, name)
, Parent(parent)
, m_RegisterWindow(nullptr)
, m_BreakpointWindow(nullptr)
, m_MemoryWindow(nullptr)
, m_JitWindow(nullptr)
, m_SoundWindow(nullptr)
, m_VideoWindow(nullptr)
, codeview(nullptr)
{
InitBitmaps();
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = &PowerPC::debug_interface;
codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST,
wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST,
wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 1, wxEXPAND);
sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition,
wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition,
wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
SetSizer(sizerBig);
sizerLeft->Fit(this);
sizerBig->Fit(this);
}
wxMenuBar *CCodeWindow::GetMenuBar()
{
return Parent->GetMenuBar();
}
wxAuiToolBar *CCodeWindow::GetToolBar()
{
return Parent->m_ToolBarDebug;
}
// ----------
// Events
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
case IDM_UPDATEDISASMDIALOG:
Update();
if (codeview) codeview->Center(PC);
if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
}
}
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_STEP:
SingleStep();
break;
case IDM_STEPOVER:
StepOver();
break;
case IDM_TOGGLE_BREAKPOINT:
ToggleBreakpoint();
break;
case IDM_SKIP:
PC += 4;
Update();
break;
case IDM_SETPC:
PC = codeview->GetSelection();
Update();
break;
case IDM_GOTOPC:
JumpToAddress(PC);
break;
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
void CCodeWindow::JumpToAddress(u32 _Address)
{
codeview->Center(_Address);
UpdateLists();
}
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
{
UpdateLists();
}
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
{
if (!GetToolBar()) return;
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
wxString txt = pAddrCtrl->GetValue();
std::string text(WxStrToStr(txt));
text = StripSpaces(text);
if (text.size() == 8)
{
u32 addr;
sscanf(text.c_str(), "%08x", &addr);
JumpToAddress(addr);
}
event.Skip(1);
}
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
{
int index = callstack->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(callstack->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
{
int index = callers->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(callers->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
{
int index = calls->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(calls->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::SingleStep()
{
if (CCPU::IsStepping())
{
JitInterface::InvalidateICache(PC, 4);
CCPU::StepOpcode(&sync_event);
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
Host_UpdateLogDisplay();
}
}
void CCodeWindow::StepOver()
{
if (CCPU::IsStepping())
{
UGeckoInstruction inst = Memory::Read_Instruction(PC);
if (inst.LK)
{
PowerPC::breakpoints.Add(PC + 4, true);
CCPU::EnableStepping(false);
JumpToAddress(PC);
Update();
}
else
{
SingleStep();
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
}
void CCodeWindow::ToggleBreakpoint()
{
if (CCPU::IsStepping())
{
if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
Update();
}
}
void CCodeWindow::UpdateLists()
{
callers->Clear();
u32 addr = codeview->GetSelection();
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
if (!symbol)
return;
for (auto& call : symbol->callers)
{
u32 caller_addr = call.callAddress;
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
if (caller_symbol)
{
int idx = callers->Append(StrToWxStr(StringFromFormat
("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
callers->SetClientData(idx, (void*)(u64)caller_addr);
}
}
calls->Clear();
for (auto& call : symbol->calls)
{
u32 call_addr = call.function;
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
if (call_symbol)
{
int idx = calls->Append(StrToWxStr(StringFromFormat
("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
calls->SetClientData(idx, (void*)(u64)call_addr);
}
}
}
void CCodeWindow::UpdateCallstack()
{
if (Core::GetState() == Core::CORE_STOPPING) return;
callstack->Clear();
std::vector<Dolphin_Debugger::CallstackEntry> stack;
bool ret = Dolphin_Debugger::GetCallstack(stack);
for (auto& frame : stack)
{
int idx = callstack->Append(StrToWxStr(frame.Name));
callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
}
if (!ret)
callstack->Append(StrToWxStr("invalid callstack"));
}
// Create CPU Mode menus
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar *pMenuBar)
{
// CPU Mode
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
_("This is necessary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps."),
wxITEM_CHECK);
interpreter->Check(_LocalCoreStartupParameter.iCPUCore == 0);
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_JITBLOCKLINKING, _("&JIT Block Linking off"),
_("Provide safer execution by not linking the JIT blocks."),
wxITEM_CHECK);
pCoreMenu->Append(IDM_JITNOBLOCKCACHE, _("&Disable JIT Cache"),
_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_CLEARCODECACHE, _("&Clear JIT cache"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _("&Log JIT instruction coverage"));
pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _("&Search for an op"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_JITOFF, _("&JIT off (JIT core)"),
_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSOFF, _("&JIT LoadStore off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLBZXOFF, _(" &JIT LoadStore lbzx off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLXZOFF, _(" &JIT LoadStore lXz off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLWZOFF, _("&JIT LoadStore lwz off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSFOFF, _("&JIT LoadStore Floating off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSPOFF, _("&JIT LoadStore Paired off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITFPOFF, _("&JIT FloatingPoint off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITIOFF, _("&JIT Integer off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITPOFF, _("&JIT Paired off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITSROFF, _("&JIT SystemRegisters off"),
wxEmptyString, wxITEM_CHECK);
pMenuBar->Append(pCoreMenu, _("&JIT"));
// Debug Menu
wxMenu* pDebugMenu = new wxMenu;
pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
pMenuBar->Append(pDebugMenu, _("&Debug"));
CreateMenuSymbols(pMenuBar);
}
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
{
wxMenuItem* boottopause = pMenu->Append(IDM_BOOTTOPAUSE, _("Boot to pause"),
_("Start the game directly instead of booting to pause"),
wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATICSTART, _("&Automatic start"),
_(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bug-testing with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]"),
wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pMenu->Append(IDM_FONTPICKER, _("&Font..."));
}
// CPU Mode and JIT Menu
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_INTERPRETER:
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
break;
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause;
return;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart;
return;
case IDM_JITOFF:
Core::g_CoreStartupParameter.bJITOff = event.IsChecked();
break;
case IDM_JITLSOFF:
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
break;
case IDM_JITLSLXZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
break;
case IDM_JITLSLWZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
break;
case IDM_JITLSLBZXOFF:
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
break;
case IDM_JITLSFOFF:
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
break;
case IDM_JITLSPOFF:
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
break;
case IDM_JITFPOFF:
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
break;
case IDM_JITIOFF:
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked();
break;
case IDM_JITPOFF:
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked();
break;
case IDM_JITSROFF:
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
break;
}
// Clear the JIT cache to enable these changes
JitInterface::ClearCache();
// Update
UpdateButtonStates();
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions();
break;
case IDM_CLEARCODECACHE:
JitInterface::ClearCache();
break;
case IDM_SEARCHINSTRUCTION:
{
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4)
{
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
auto const wx_name = WxStrToStr(str);
if (name && (wx_name == name))
{
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
}
}
break;
}
}
}
// Shortcuts
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
bool CCodeWindow::JITNoBlockCache()
{
return GetMenuBar()->IsChecked(IDM_JITNOBLOCKCACHE);
}
bool CCodeWindow::JITBlockLinking()
{
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
}
// Toolbar
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
// scale to 24x24 for toolbar
for (auto& bitmap : m_Bitmaps)
bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
}
void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
{
int w = m_Bitmaps[0].GetWidth(),
h = m_Bitmaps[0].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, ""));
toolBar->Realize();
}
// Update GUI
void CCodeWindow::Update()
{
if (!codeview) return;
codeview->Refresh();
UpdateCallstack();
UpdateButtonStates();
// Do not automatically show the current PC position when a breakpoint is hit or
// when we pause since this can be called at other times too.
//codeview->Center(PC);
}
void CCodeWindow::UpdateButtonStates()
{
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
bool Stepping = CCPU::IsStepping();
wxAuiToolBar* ToolBar = GetToolBar();
// Toolbar
if (!ToolBar) return;
if (!Initialized)
{
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
if (!Stepping)
{
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
ToolBar->EnableTool(IDM_STEPOVER, true);
ToolBar->EnableTool(IDM_SKIP, true);
}
}
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
if (ToolBar) ToolBar->Realize();
// Menu bar
// ------------------
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
GetMenuBar()->Enable(IDM_JITNOBLOCKCACHE, !Initialized);
GetMenuBar()->Enable(IDM_JITOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
// Update Fonts
callstack->SetFont(DebuggerFont);
symbols->SetFont(DebuggerFont);
callers->SetFont(DebuggerFont);
calls->SetFont(DebuggerFont);
}