dolphin/Source/Core/InputCommon/CMakeLists.txt
Jasper St. Pierre e20a0265de Remove UDPWiimote feature
It substantially complicates the code and doesn't really provide any
functionality. According to the forums, the Android app is out of date
and has been broken for quite a while.

If we want to add this back, I'd write an app that speaks a more native
Wiimote protocol, and we can hook that up to the backend quite easily.
It could even be over our NetPlay protocol!
2014-07-11 13:32:56 -04:00

36 lines
1.1 KiB
CMake

set(SRCS ControllerEmu.cpp
InputConfig.cpp
ControllerInterface/ControllerInterface.cpp
ControllerInterface/Device.cpp
ControllerInterface/ExpressionParser.cpp)
if(WIN32)
set(SRCS ${SRCS}
ControllerInterface/DInput/DInput.cpp
ControllerInterface/DInput/DInputJoystick.cpp
ControllerInterface/DInput/DInputKeyboardMouse.cpp
ControllerInterface/XInput/XInput.cpp
ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS}
ControllerInterface/OSX/OSX.mm
ControllerInterface/OSX/OSXKeyboard.mm
ControllerInterface/OSX/OSXJoystick.mm
ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp)
elseif(X11_FOUND)
set(SRCS ${SRCS}
ControllerInterface/Xlib/Xlib.cpp)
if(XINPUT2_FOUND)
set(SRCS ${SRCS}
ControllerInterface/Xlib/XInput2.cpp)
endif()
elseif(ANDROID)
set(SRCS ${SRCS}
ControllerInterface/Android/Android.cpp)
endif()
if(SDL_FOUND OR SDL2_FOUND)
set(SRCS ${SRCS} ControllerInterface/SDL/SDL.cpp)
endif()
add_dolphin_library(inputcommon "${SRCS}" "")