dolphin/Source/Core/DolphinWX/GLInterface
Jasper St. Pierre e3a9ba30e3 GLX: Remove evdpy / dpy split
Move to one display. There's no reason to have two displays here -- the
comment stated that one should touch GLX and one should touch window
events, and that they should be touched from different threads, but the
current code wasn't this careful.

Just use one Display connection.
2014-08-19 10:05:57 -04:00
..
AGL.cpp AGL: Remove the call to Host_GetRenderWindowSize(). 2014-08-08 19:21:43 -04:00
AGL.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
EGL.cpp Remove support for EGL under X11 2014-08-19 10:05:57 -04:00
EGL.h Remove support for EGL under X11 2014-08-19 10:05:57 -04:00
GLInterface.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
GLInterface.h GLX: Remove evdpy / dpy split 2014-08-19 10:05:57 -04:00
GLX.cpp GLX: Remove evdpy / dpy split 2014-08-19 10:05:57 -04:00
GLX.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
WGL.cpp WGL: Get rid of the use of the Host_GetRenderWindowSize() call. 2014-08-08 19:21:42 -04:00
WGL.h WGL: Get rid of the use of the Host_GetRenderWindowSize() call. 2014-08-08 19:21:42 -04:00
X11_Util.cpp GLX: Remove evdpy / dpy split 2014-08-19 10:05:57 -04:00
X11_Util.h Remove support for EGL under X11 2014-08-19 10:05:57 -04:00