dolphin/Source/Core/DolphinQt/QtUtils/ElidedButton.h
Lioncash fef1b84f0a DolphinQt: Replace QStringLiteral with alternatives where applicable
QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.

Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.

While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00

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C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QPushButton>
class ElidedButton : public QPushButton
{
Q_OBJECT
public:
explicit ElidedButton(const QString& text = {}, Qt::TextElideMode elide_mode = Qt::ElideRight);
Qt::TextElideMode elideMode() const;
void setElideMode(Qt::TextElideMode elide_mode);
QSize sizeHint() const final override;
private:
void paintEvent(QPaintEvent* event) final override;
Qt::TextElideMode m_elide_mode;
};