dolphin/Externals/WIL/include/wil/cppwinrt.h

408 lines
16 KiB
C++

//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT.
//
//*********************************************************
#ifndef __WIL_CPPWINRT_INCLUDED
#define __WIL_CPPWINRT_INCLUDED
#include "common.h"
#include <windows.h>
#include <unknwn.h>
#include <inspectable.h>
#include <hstring.h>
// WIL and C++/WinRT use two different exception types for communicating HRESULT failures. Thus, both libraries need to
// understand how to translate these exception types into the correct HRESULT values at the ABI boundary. Prior to
// C++/WinRT "2.0" this was accomplished by injecting the WINRT_EXTERNAL_CATCH_CLAUSE macro - that WIL defines below -
// into its exception handler (winrt::to_hresult). Starting with C++/WinRT "2.0" this mechanism has shifted to a global
// function pointer - winrt_to_hresult_handler - that WIL sets automatically when this header is included and
// 'CPPWINRT_SUPPRESS_STATIC_INITIALIZERS' is not defined.
/// @cond
namespace wil::details
{
// Since the C++/WinRT version macro is a string...
// For example: "2.0.221104.6"
inline constexpr int version_from_string(const char* versionString)
{
int result = 0;
while ((*versionString >= '0') && (*versionString <= '9'))
{
result = result * 10 + (*versionString - '0');
++versionString;
}
return result;
}
inline constexpr int major_version_from_string(const char* versionString)
{
return version_from_string(versionString);
}
inline constexpr int minor_version_from_string(const char* versionString)
{
int dotCount = 0;
while ((*versionString != '\0'))
{
if (*versionString == '.')
{
++dotCount;
}
++versionString;
if (dotCount == 2)
{
return version_from_string(versionString);
}
}
return 0;
}
}
/// @endcond
#ifdef CPPWINRT_VERSION
// Prior to C++/WinRT "2.0" this header needed to be included before 'winrt/base.h' so that our definition of
// 'WINRT_EXTERNAL_CATCH_CLAUSE' would get picked up in the implementation of 'winrt::to_hresult'. This is no longer
// problematic, so only emit an error when using a version of C++/WinRT prior to 2.0
static_assert(::wil::details::major_version_from_string(CPPWINRT_VERSION) >= 2,
"Please include wil/cppwinrt.h before including any C++/WinRT headers");
#endif
// NOTE: Will eventually be removed once C++/WinRT 2.0 use can be assumed
#ifdef WINRT_EXTERNAL_CATCH_CLAUSE
#define __WI_CONFLICTING_WINRT_EXTERNAL_CATCH_CLAUSE 1
#else
#define WINRT_EXTERNAL_CATCH_CLAUSE \
catch (const wil::ResultException& e) \
{ \
return winrt::hresult_error(e.GetErrorCode(), winrt::to_hstring(e.what())).to_abi(); \
}
#endif
#include "result_macros.h"
#include <winrt/base.h>
#if __WI_CONFLICTING_WINRT_EXTERNAL_CATCH_CLAUSE
static_assert(::wil::details::major_version_from_string(CPPWINRT_VERSION) >= 2,
"C++/WinRT external catch clause already defined outside of WIL");
#endif
// In C++/WinRT 2.0 and beyond, this function pointer exists. In earlier versions it does not. It's much easier to avoid
// linker errors than it is to SFINAE on variable existence, so we declare the variable here, but are careful not to
// use it unless the version of C++/WinRT is high enough
extern std::int32_t(__stdcall* winrt_to_hresult_handler)(void*) noexcept;
// The same is true with this function pointer as well, except that the version must be 2.X or higher.
extern void(__stdcall* winrt_throw_hresult_handler)(uint32_t, char const*, char const*, void*, winrt::hresult const) noexcept;
/// @cond
namespace wil::details
{
inline void MaybeGetExceptionString(
const winrt::hresult_error& exception,
_Out_writes_opt_(debugStringChars) PWSTR debugString,
_When_(debugString != nullptr, _Pre_satisfies_(debugStringChars > 0)) size_t debugStringChars)
{
if (debugString)
{
StringCchPrintfW(debugString, debugStringChars, L"winrt::hresult_error: %ls", exception.message().c_str());
}
}
inline HRESULT __stdcall ResultFromCaughtException_CppWinRt(
_Inout_updates_opt_(debugStringChars) PWSTR debugString,
_When_(debugString != nullptr, _Pre_satisfies_(debugStringChars > 0)) size_t debugStringChars,
_Inout_ bool* isNormalized) noexcept
{
if (g_pfnResultFromCaughtException)
{
try
{
throw;
}
catch (const ResultException& exception)
{
*isNormalized = true;
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.GetErrorCode();
}
catch (const winrt::hresult_error& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.to_abi();
}
catch (const std::bad_alloc& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_OUTOFMEMORY;
}
catch (const std::out_of_range& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_BOUNDS;
}
catch (const std::invalid_argument& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_INVALIDARG;
}
catch (...)
{
auto hr = RecognizeCaughtExceptionFromCallback(debugString, debugStringChars);
if (FAILED(hr))
{
return hr;
}
}
}
else
{
try
{
throw;
}
catch (const ResultException& exception)
{
*isNormalized = true;
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.GetErrorCode();
}
catch (const winrt::hresult_error& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return exception.to_abi();
}
catch (const std::bad_alloc& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_OUTOFMEMORY;
}
catch (const std::out_of_range& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_BOUNDS;
}
catch (const std::invalid_argument& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return E_INVALIDARG;
}
catch (const std::exception& exception)
{
MaybeGetExceptionString(exception, debugString, debugStringChars);
return HRESULT_FROM_WIN32(ERROR_UNHANDLED_EXCEPTION);
}
catch (...)
{
// Fall through to returning 'S_OK' below
}
}
// Tell the caller that we were unable to map the exception by succeeding...
return S_OK;
}
}
/// @endcond
namespace wil
{
inline std::int32_t __stdcall winrt_to_hresult(void* returnAddress) noexcept
{
// C++/WinRT only gives us the return address (caller), so pass along an empty 'DiagnosticsInfo' since we don't
// have accurate file/line/etc. information
return static_cast<std::int32_t>(details::ReportFailure_CaughtException<FailureType::Return>(__R_DIAGNOSTICS_RA(DiagnosticsInfo{}, returnAddress)));
}
inline void __stdcall winrt_throw_hresult(uint32_t lineNumber, char const* fileName, char const* functionName, void* returnAddress, winrt::hresult const result) noexcept
{
void* callerReturnAddress{nullptr}; PCSTR code{nullptr};
wil::details::ReportFailure_Hr<FailureType::Log>(__R_FN_CALL_FULL __R_COMMA result);
}
inline void WilInitialize_CppWinRT()
{
details::g_pfnResultFromCaughtException_CppWinRt = details::ResultFromCaughtException_CppWinRt;
if constexpr (details::major_version_from_string(CPPWINRT_VERSION) >= 2)
{
WI_ASSERT(winrt_to_hresult_handler == nullptr);
winrt_to_hresult_handler = winrt_to_hresult;
if constexpr (details::minor_version_from_string(CPPWINRT_VERSION) >= 210122)
{
WI_ASSERT(winrt_throw_hresult_handler == nullptr);
winrt_throw_hresult_handler = winrt_throw_hresult;
}
}
}
/// @cond
namespace details
{
#ifndef CPPWINRT_SUPPRESS_STATIC_INITIALIZERS
WI_ODR_PRAGMA("CPPWINRT_SUPPRESS_STATIC_INITIALIZERS", "0")
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_CppWinRT, []
{
::wil::WilInitialize_CppWinRT();
return 1;
});
#else
WI_ODR_PRAGMA("CPPWINRT_SUPPRESS_STATIC_INITIALIZERS", "1")
#endif
}
/// @endcond
// Provides an overload of verify_hresult so that the WIL macros can recognize winrt::hresult as a valid "hresult" type.
inline long verify_hresult(winrt::hresult hr) noexcept
{
return hr;
}
// Provides versions of get_abi and put_abi for genericity that directly use HSTRING for convenience.
template <typename T>
auto get_abi(T const& object) noexcept
{
return winrt::get_abi(object);
}
inline auto get_abi(winrt::hstring const& object) noexcept
{
return static_cast<HSTRING>(winrt::get_abi(object));
}
inline auto str_raw_ptr(const winrt::hstring& str) noexcept
{
return str.c_str();
}
template <typename T>
auto put_abi(T& object) noexcept
{
return winrt::put_abi(object);
}
inline auto put_abi(winrt::hstring& object) noexcept
{
return reinterpret_cast<HSTRING*>(winrt::put_abi(object));
}
inline ::IUnknown* com_raw_ptr(const winrt::Windows::Foundation::IUnknown& ptr) noexcept
{
return static_cast<::IUnknown*>(winrt::get_abi(ptr));
}
// Needed to power wil::cx_object_from_abi that requires IInspectable
inline ::IInspectable* com_raw_ptr(const winrt::Windows::Foundation::IInspectable& ptr) noexcept
{
return static_cast<::IInspectable*>(winrt::get_abi(ptr));
}
// Taken from the docs.microsoft.com article
template <typename T>
T convert_from_abi(::IUnknown* from)
{
T to{ nullptr }; // `T` is a projected type.
winrt::check_hresult(from->QueryInterface(winrt::guid_of<T>(), winrt::put_abi(to)));
return to;
}
// For obtaining an object from an interop method on the factory. Example:
// winrt::InputPane inputPane = wil::capture_interop<winrt::InputPane>(&IInputPaneInterop::GetForWindow, hwnd);
// If the method produces something different from the factory type:
// winrt::IAsyncAction action = wil::capture_interop<winrt::IAsyncAction, winrt::AccountsSettingsPane>(&IAccountsSettingsPaneInterop::ShowAddAccountForWindow, hwnd);
template<typename WinRTResult, typename WinRTFactory = WinRTResult, typename Interface, typename... InterfaceArgs, typename... Args>
auto capture_interop(HRESULT(__stdcall Interface::* method)(InterfaceArgs...), Args&&... args)
{
auto interop = winrt::get_activation_factory<WinRTFactory, Interface>();
return winrt::capture<WinRTResult>(interop, method, std::forward<Args>(args)...);
}
// For obtaining an object from an interop method on an instance. Example:
// winrt::UserActivitySession session = wil::capture_interop<winrt::UserActivitySession>(activity, &IUserActivityInterop::CreateSessionForWindow, hwnd);
template<typename WinRTResult, typename Interface, typename... InterfaceArgs, typename... Args>
auto capture_interop(winrt::Windows::Foundation::IUnknown const& o, HRESULT(__stdcall Interface::* method)(InterfaceArgs...), Args&&... args)
{
return winrt::capture<WinRTResult>(o.as<Interface>(), method, std::forward<Args>(args)...);
}
/** Holds a reference to the host C++/WinRT module to prevent it from being unloaded.
Normally, this is done by being in an IAsyncOperation coroutine or by holding a strong
reference to a C++/WinRT object hosted in the same module, but if you have neither,
you will need to hold a reference explicitly. For the WRL equivalent, see wrl_module_reference.
This can be used as a base, which permits EBO:
~~~~
struct NonWinrtObject : wil::winrt_module_reference
{
int value;
};
// DLL will not be unloaded as long as NonWinrtObject is still alive.
auto p = std::make_unique<NonWinrtObject>();
~~~~
Or it can be used as a member (with [[no_unique_address]] to avoid
occupying any memory):
~~~~
struct NonWinrtObject
{
int value;
[[no_unique_address]] wil::winrt_module_reference module_ref;
};
// DLL will not be unloaded as long as NonWinrtObject is still alive.
auto p = std::make_unique<NonWinrtObject>();
~~~~
If using it to prevent the host DLL from unloading while a thread
or threadpool work item is still running, create the object before
starting the thread, and pass it to the thread. This avoids a race
condition where the host DLL could get unloaded before the thread starts.
~~~~
std::thread([module_ref = wil::winrt_module_reference()]() { do_background_work(); });
// Don't do this (race condition)
std::thread([]() { wil::winrt_module_reference module_ref; do_background_work(); }); // WRONG
~~~~
Also useful in coroutines that neither capture DLL-hosted COM objects, nor are themselves
DLL-hosted COM objects. (If the coroutine returns IAsyncAction or captures a get_strong()
of its containing WinRT class, then the IAsyncAction or strong reference will itself keep
a strong reference to the host module.)
~~~~
winrt::fire_and_forget ContinueBackgroundWork()
{
// prevent DLL from unloading while we are running on a background thread.
// Do this before switching to the background thread.
wil::winrt_module_reference module_ref;
co_await winrt::resume_background();
do_background_work();
};
~~~~
*/
struct [[nodiscard]] winrt_module_reference
{
winrt_module_reference()
{
++winrt::get_module_lock();
}
winrt_module_reference(winrt_module_reference const&) : winrt_module_reference() {}
~winrt_module_reference()
{
--winrt::get_module_lock();
}
};
}
#endif // __WIL_CPPWINRT_INCLUDED