dolphin/Source/Core/DolphinQt2/Host.cpp
Stenzek de632fc9c8 Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed
event, reducing the overhead for resizes in the Vulkan backend. It is
also now now safe to change the surface multiple times if the video thread
is lagging behind.
2018-02-20 01:15:55 +10:00

125 lines
2.4 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Host.h"
#include <QAbstractEventDispatcher>
#include <QApplication>
#include "Common/Common.h"
#include "Core/ConfigManager.h"
#include "Core/Host.h"
#include "DolphinQt2/Settings.h"
#include "VideoCommon/RenderBase.h"
Host::Host() = default;
Host* Host::GetInstance()
{
static Host* s_instance = new Host();
return s_instance;
}
void* Host::GetRenderHandle()
{
return m_render_handle;
}
void Host::SetRenderHandle(void* handle)
{
m_render_handle = handle;
}
bool Host::GetRenderFocus()
{
return m_render_focus;
}
void Host::SetRenderFocus(bool focus)
{
m_render_focus = focus;
}
bool Host::GetRenderFullscreen()
{
return m_render_fullscreen;
}
void Host::SetRenderFullscreen(bool fullscreen)
{
m_render_fullscreen = fullscreen;
}
void Host::ResizeSurface(int new_width, int new_height)
{
if (g_renderer)
g_renderer->ResizeSurface(new_width, new_height);
}
void Host_Message(int id)
{
if (id == WM_USER_STOP)
{
emit Host::GetInstance()->RequestStop();
}
else if (id == WM_USER_JOB_DISPATCH)
{
// Just poke the main thread to get it to wake up, job dispatch
// will happen automatically before it goes back to sleep again.
QAbstractEventDispatcher::instance(qApp->thread())->wakeUp();
}
}
void Host_UpdateTitle(const std::string& title)
{
emit Host::GetInstance()->RequestTitle(QString::fromStdString(title));
}
void* Host_GetRenderHandle()
{
return Host::GetInstance()->GetRenderHandle();
}
bool Host_RendererHasFocus()
{
return Host::GetInstance()->GetRenderFocus();
}
bool Host_RendererIsFullscreen()
{
return Host::GetInstance()->GetRenderFullscreen();
}
void Host_YieldToUI()
{
qApp->processEvents(QEventLoop::ExcludeUserInputEvents);
}
void Host_UpdateProgressDialog(const char* caption, int position, int total)
{
}
// We ignore these, and their purpose should be questioned individually.
// In particular, RequestRenderWindowSize, RequestFullscreen, and
// UpdateMainFrame should almost certainly be removed.
void Host_UpdateMainFrame()
{
}
void Host_RequestRenderWindowSize(int w, int h)
{
}
bool Host_UINeedsControllerState()
{
return Settings::Instance().IsControllerStateNeeded();
}
void Host_NotifyMapLoaded()
{
}
void Host_UpdateDisasmDialog()
{
}
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
{
}
void Host_RefreshDSPDebuggerWindow()
{
}