dolphin/Source/Core
pierre e9d91fb9f3 Core/DSPCore: Initialise all of the code blocks
It is pure luck that we did get a fresh (thus zeroed) memory area when not putting DSPLLE on thread. ClearIRAM() is supposed to only clear the non-static part.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6278 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-13 21:07:16 +00:00
..
AudioCommon Core/DSPCore: Make JIT work on 64 bit hosts 2010-10-01 23:23:13 +00:00
Common Allow building without bluetooth support. 2010-10-12 23:39:16 +00:00
Core buildfix for debug/debugfast x64 2010-10-13 03:07:58 +00:00
DebuggerUICommon Debugger enhancements: 2010-08-08 06:00:22 +00:00
DebuggerWX JitIL/Jit64: Removed std::vector for speed up. 2010-09-22 02:42:17 +00:00
DiscIO Added support for PAL-R (Russia) ISO detection. Fixes issue 2575. 2010-10-03 06:10:14 +00:00
DolphinWX Get the htonl/htons prototypes on all Unix-likes. 2010-10-13 13:18:17 +00:00
DSPCore Core/DSPCore: Initialise all of the code blocks 2010-10-13 21:07:16 +00:00
InputCommon Temporarily re-enable SDL pad input on OS X. 2010-10-12 22:26:30 +00:00
InputUICommon Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
VideoCommon a little bugfix and a small optimization. 2010-10-10 14:35:31 +00:00