dolphin/Source/Core/InputCommon/Src/ControllerEmu.cpp
John Peterson b6e1127c8a Adding stick radius setting
because that makes it easier to adjust it

Adding visual aid for the hardware range because that makes it easier to adjust the radius relative to it
2013-06-06 09:28:59 +02:00

316 lines
8.5 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "ControllerEmu.h"
#if defined(HAVE_X11) && HAVE_X11
#include <X11/Xlib.h>
#endif
ControllerEmu::~ControllerEmu()
{
// control groups
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
delete *i;
}
ControllerEmu::ControlGroup::~ControlGroup()
{
// controls
std::vector<Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
delete *ci;
// settings
std::vector<Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
delete *si;
}
ControllerEmu::Extension::~Extension()
{
// attachments
std::vector<ControllerEmu*>::const_iterator
ai = attachments.begin(),
ae = attachments.end();
for (; ai!=ae; ++ai)
delete *ai;
}
ControllerEmu::ControlGroup::Control::~Control()
{
delete control_ref;
}
void ControllerEmu::UpdateReferences(ControllerInterface& devi)
{
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
{
std::vector<ControlGroup::Control*>::const_iterator
ci = (*i)->controls.begin(),
ce = (*i)->controls.end();
for (; ci!=ce; ++ci)
devi.UpdateReference((*ci)->control_ref, default_device);
// extension
if (GROUP_TYPE_EXTENSION == (*i)->type)
{
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)*i)->attachments.begin(),
ae = ((Extension*)*i)->attachments.end();
for (; ai!=ae; ++ai)
(*ai)->UpdateReferences(devi);
}
}
}
void ControllerEmu::UpdateDefaultDevice()
{
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
{
//std::vector<ControlGroup::Control*>::const_iterator
//ci = (*i)->controls.begin(),
//ce = (*i)->controls.end();
//for (; ci!=ce; ++ci)
//(*ci)->control_ref->device_qualifier = default_device;
// extension
if (GROUP_TYPE_EXTENSION == (*i)->type)
{
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)*i)->attachments.begin(),
ae = ((Extension*)*i)->attachments.end();
for (; ai!=ae; ++ai)
{
(*ai)->default_device = default_device;
(*ai)->UpdateDefaultDevice();
}
}
}
}
void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
{
std::string group(base + name); group += "/";
// settings
std::vector<ControlGroup::Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
{
sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
(*si)->value /= 100;
}
// controls
std::vector<ControlGroup::Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
{
// control expression
sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, "");
// range
sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
(*ci)->control_ref->range /= 100;
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
{
Extension* const ex = ((Extension*)this);
ex->switch_extension = 0;
unsigned int n = 0;
std::string extname;
sec->Get((base + name).c_str(), &extname, "");
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)this)->attachments.begin(),
ae = ((Extension*)this)->attachments.end();
for (; ai!=ae; ++ai,++n)
{
(*ai)->default_device.FromString(defdev);
(*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/");
if ((*ai)->GetName() == extname)
ex->switch_extension = n;
}
}
}
void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
{
std::string defdev = default_device.ToString();
if (base.empty())
{
sec->Get((base + "Device").c_str(), &defdev, "");
default_device.FromString(defdev);
}
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
(*i)->LoadConfig(sec, defdev, base);
}
void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
{
std::string group(base + name); group += "/";
// settings
std::vector<ControlGroup::Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
// controls
std::vector<ControlGroup::Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
{
// control expression
sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
// range
sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
{
Extension* const ext = ((Extension*)this);
sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)this)->attachments.begin(),
ae = ((Extension*)this)->attachments.end();
for (; ai!=ae; ++ai)
(*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/");
}
}
void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
{
const std::string defdev = default_device.ToString();
if (base.empty())
sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
(*i)->SaveConfig(sec, defdev, base);
}
ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
{
for (unsigned int i = 0; i < 4; ++i)
controls.push_back(new Input(named_directions[i]));
controls.push_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Radius"), 0.7f, 0, 100));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Square Stick"), 0));
}
ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.5f));
}
ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.9f));
}
ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
{
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
{
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
{
memset(m_swing, 0, sizeof(m_swing));
controls.push_back(new Input(_trans("Up")));
controls.push_back(new Input(_trans("Down")));
controls.push_back(new Input(_trans("Left")));
controls.push_back(new Input(_trans("Right")));
controls.push_back(new Input(_trans("Forward")));
controls.push_back(new Input(_trans("Backward")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Tilt::Tilt(const char* const _name)
: ControlGroup(_name, GROUP_TYPE_TILT)
{
memset(m_tilt, 0, sizeof(m_tilt));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
controls.push_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Circle Stick"), 0));
settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
}
ControllerEmu::Cursor::Cursor(const char* const _name)
: ControlGroup(_name, GROUP_TYPE_CURSOR)
, m_z(0)
{
for (unsigned int i = 0; i < 4; ++i)
controls.push_back(new Input(named_directions[i]));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input(_trans("Hide")));
settings.push_back(new Setting(_trans("Center"), 0.5f));
settings.push_back(new Setting(_trans("Width"), 0.5f));
settings.push_back(new Setting(_trans("Height"), 0.5f));
}
void ControllerEmu::LoadDefaults(const ControllerInterface &ciface)
{
// load an empty inifile section, clears everything
IniFile::Section sec;
LoadConfig(&sec);
if (ciface.Devices().size())
{
default_device.FromDevice(ciface.Devices()[0]);
UpdateDefaultDevice();
}
}