dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
2009-09-17 22:53:36 +00:00
..
UCode_AX.cpp Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries. 2009-09-13 08:54:46 +00:00
UCode_AX.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AX_ADPCM.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AX_Voice.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AXStructs.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AXWii.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AXWii.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_CARD.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_CARD.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_ROM.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_ROM.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_Zelda.cpp Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P) 2009-08-26 16:58:45 +00:00
UCode_Zelda.h More WaveTable (ucode case 0x4,0x7,0xb,0xc) work (thanks for noticing they're the same, LordMark!) 2009-09-17 12:09:10 +00:00
UCode_Zelda_ADPCM.cpp Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139 2009-08-12 23:31:57 +00:00
UCode_Zelda_Obsolete.txt Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p 2009-07-03 18:33:28 +00:00
UCode_Zelda_Synth.cpp A basic, un-resampled version of Zelda UCode cases 0x4,7,b,c. These are used a lot in Pikmin. 2009-09-17 22:53:36 +00:00
UCode_Zelda_Voice.cpp More WaveTable (ucode case 0x4,0x7,0xb,0xc) work (thanks for noticing they're the same, LordMark!) 2009-09-17 12:09:10 +00:00
UCodes.cpp this ucode is really AX(wii), not zelda 2009-08-30 19:51:16 +00:00
UCodes.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00