dolphin/Source/Core/DiscIO/VolumeDirectory.cpp
JosJuice ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00

500 lines
13 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "DiscIO/FileBlob.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeDirectory.h"
namespace DiscIO
{
CVolumeDirectory::CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii,
const std::string& _rApploader, const std::string& _rDOL)
: m_totalNameSize(0)
, m_dataStartAddress(-1)
, m_diskHeader(DISKHEADERINFO_ADDRESS)
, m_diskHeaderInfo(new SDiskHeaderInfo())
, m_fst_address(0)
, m_dol_address(0)
{
m_rootDirectory = ExtractDirectoryName(_rDirectory);
// create the default disk header
SetUniqueID("AGBJ01");
SetName("Default name");
if (_bIsWii)
{
SetDiskTypeWii();
}
else
{
SetDiskTypeGC();
}
// Don't load the dol if we've no apploader...
if (SetApploader(_rApploader))
SetDOL(_rDOL);
BuildFST();
}
CVolumeDirectory::~CVolumeDirectory()
{
}
bool CVolumeDirectory::IsValidDirectory(const std::string& _rDirectory)
{
std::string directoryName = ExtractDirectoryName(_rDirectory);
return File::IsDirectory(directoryName);
}
bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const
{
if (!decrypt && (_Offset + _Length >= 0x400) && m_is_wii)
{
// Fully supporting this would require re-encrypting every file that's read.
// Only supporting the areas that IOS allows software to read could be more feasible.
// Currently, only the header (up to 0x400) is supported, though we're cheating a bit
// with it by reading the header inside the current partition instead. Supporting the
// header is enough for booting games, but not for running things like the Disc Channel.
return false;
}
if (decrypt && !m_is_wii)
PanicAlertT("Tried to decrypt data from a non-Wii volume");
// header
if (_Offset < DISKHEADERINFO_ADDRESS)
{
WriteToBuffer(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_diskHeader.data(), _Offset, _Length, _pBuffer);
}
// header info
if (_Offset >= DISKHEADERINFO_ADDRESS && _Offset < APPLOADER_ADDRESS)
{
WriteToBuffer(DISKHEADERINFO_ADDRESS, sizeof(m_diskHeaderInfo), (u8*)m_diskHeaderInfo.get(), _Offset, _Length, _pBuffer);
}
// apploader
if (_Offset >= APPLOADER_ADDRESS && _Offset < APPLOADER_ADDRESS + m_apploader.size())
{
WriteToBuffer(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data(), _Offset, _Length, _pBuffer);
}
// dol
if (_Offset >= m_dol_address && _Offset < m_dol_address + m_DOL.size())
{
WriteToBuffer(m_dol_address, m_DOL.size(), m_DOL.data(), _Offset, _Length, _pBuffer);
}
// fst
if (_Offset >= m_fst_address && _Offset < m_dataStartAddress)
{
WriteToBuffer(m_fst_address, m_FSTData.size(), m_FSTData.data(), _Offset, _Length, _pBuffer);
}
if (m_virtualDisk.empty())
return true;
// Determine which file the offset refers to
std::map<u64, std::string>::const_iterator fileIter = m_virtualDisk.lower_bound(_Offset);
if (fileIter->first > _Offset && fileIter != m_virtualDisk.begin())
--fileIter;
// zero fill to start of file data
PadToAddress(fileIter->first, _Offset, _Length, _pBuffer);
while (fileIter != m_virtualDisk.end() && _Length > 0)
{
_dbg_assert_(DVDINTERFACE, fileIter->first <= _Offset);
u64 fileOffset = _Offset - fileIter->first;
const std::string fileName = fileIter->second;
std::unique_ptr<PlainFileReader> reader(PlainFileReader::Create(fileName));
if (reader == nullptr)
return false;
u64 fileSize = reader->GetDataSize();
FileMon::CheckFile(fileName, fileSize);
if (fileOffset < fileSize)
{
u64 fileBytes = fileSize - fileOffset;
if (_Length < fileBytes)
fileBytes = _Length;
if (!reader->Read(fileOffset, fileBytes, _pBuffer))
return false;
_Length -= fileBytes;
_pBuffer += fileBytes;
_Offset += fileBytes;
}
++fileIter;
if (fileIter != m_virtualDisk.end())
{
_dbg_assert_(DVDINTERFACE, fileIter->first >= _Offset);
PadToAddress(fileIter->first, _Offset, _Length, _pBuffer);
}
}
return true;
}
std::string CVolumeDirectory::GetUniqueID() const
{
static const size_t ID_LENGTH = 6;
return std::string(m_diskHeader.begin(), m_diskHeader.begin() + ID_LENGTH);
}
void CVolumeDirectory::SetUniqueID(const std::string& id)
{
size_t length = id.length();
if (length > 6)
length = 6;
memcpy(m_diskHeader.data(), id.c_str(), length);
}
IVolume::ECountry CVolumeDirectory::GetCountry() const
{
u8 country_code = m_diskHeader[3];
return CountrySwitch(country_code);
}
std::string CVolumeDirectory::GetMakerID() const
{
return "VOID";
}
std::string CVolumeDirectory::GetInternalName() const
{
char name[0x60];
if (Read(0x20, 0x60, (u8*)name, false))
return DecodeString(name);
else
return "";
}
std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames(bool prefer_long) const
{
std::map<IVolume::ELanguage, std::string> names;
std::string name = GetInternalName();
if (!name.empty())
names[IVolume::ELanguage::LANGUAGE_UNKNOWN] = name;
return names;
}
void CVolumeDirectory::SetName(const std::string& name)
{
size_t length = name.length();
if (length > MAX_NAME_LENGTH)
length = MAX_NAME_LENGTH;
memcpy(&m_diskHeader[0x20], name.c_str(), length);
m_diskHeader[length + 0x20] = 0;
}
u32 CVolumeDirectory::GetFSTSize() const
{
return 0;
}
std::string CVolumeDirectory::GetApploaderDate() const
{
return "VOID";
}
IVolume::EPlatform CVolumeDirectory::GetVolumeType() const
{
return m_is_wii ? WII_DISC : GAMECUBE_DISC;
}
u64 CVolumeDirectory::GetSize() const
{
return 0;
}
u64 CVolumeDirectory::GetRawSize() const
{
return GetSize();
}
std::string CVolumeDirectory::ExtractDirectoryName(const std::string& _rDirectory)
{
std::string directoryName = _rDirectory;
size_t lastSep = directoryName.find_last_of(DIR_SEP_CHR);
if (lastSep != directoryName.size() - 1)
{
// TODO: This assumes that file names will always have a dot in them
// and directory names never will; both assumptions are often
// right but in general wrong.
size_t extensionStart = directoryName.find_last_of('.');
if (extensionStart != std::string::npos && extensionStart > lastSep)
{
directoryName.resize(lastSep);
}
}
else
{
directoryName.resize(lastSep);
}
return directoryName;
}
void CVolumeDirectory::SetDiskTypeWii()
{
m_diskHeader[0x18] = 0x5d;
m_diskHeader[0x19] = 0x1c;
m_diskHeader[0x1a] = 0x9e;
m_diskHeader[0x1b] = 0xa3;
memset(&m_diskHeader[0x1c], 0, 4);
m_is_wii = true;
m_addressShift = 2;
}
void CVolumeDirectory::SetDiskTypeGC()
{
memset(&m_diskHeader[0x18], 0, 4);
m_diskHeader[0x1c] = 0xc2;
m_diskHeader[0x1d] = 0x33;
m_diskHeader[0x1e] = 0x9f;
m_diskHeader[0x1f] = 0x3d;
m_is_wii = false;
m_addressShift = 0;
}
bool CVolumeDirectory::SetApploader(const std::string& _rApploader)
{
if (!_rApploader.empty())
{
std::string data;
if (!File::ReadFileToString(_rApploader, data))
{
PanicAlertT("Apploader unable to load from file");
return false;
}
size_t apploaderSize = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) + Common::swap32(*(u32*)&data.data()[0x18]);
if (apploaderSize != data.size())
{
PanicAlertT("Apploader is the wrong size...is it really an apploader?");
return false;
}
m_apploader.resize(apploaderSize);
std::copy(data.begin(), data.end(), m_apploader.begin());
// 32byte aligned (plus 0x20 padding)
m_dol_address = ROUND_UP(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
return true;
}
else
{
m_apploader.resize(0x20);
// Make sure BS2 HLE doesn't try to run the apploader
*(u32*)&m_apploader[0x10] = (u32)-1;
return false;
}
}
void CVolumeDirectory::SetDOL(const std::string& rDOL)
{
if (!rDOL.empty())
{
std::string data;
File::ReadFileToString(rDOL, data);
m_DOL.resize(data.size());
std::copy(data.begin(), data.end(), m_DOL.begin());
Write32((u32)(m_dol_address >> m_addressShift), 0x0420, &m_diskHeader);
// 32byte aligned (plus 0x20 padding)
m_fst_address = ROUND_UP(m_dol_address + m_DOL.size() + 0x20, 0x20ull);
}
}
void CVolumeDirectory::BuildFST()
{
m_FSTData.clear();
File::FSTEntry rootEntry;
// read data from physical disk to rootEntry
u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
// if FST hasn't been assigned (ie no apploader/dol setup), set to default
if (m_fst_address == 0)
m_fst_address = APPLOADER_ADDRESS + 0x2000;
// 4 byte aligned start of data on disk
m_dataStartAddress = ROUND_UP(m_fst_address + m_FSTData.size(), 0x8000ull);
u64 curDataAddress = m_dataStartAddress;
u32 fstOffset = 0; // Offset within FST data
u32 nameOffset = 0; // Offset within name table
u32 rootOffset = 0; // Offset of root of FST
// write root entry
WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, totalEntries);
for (auto& entry : rootEntry.children)
{
WriteEntry(entry, fstOffset, nameOffset, curDataAddress, rootOffset);
}
// overflow check
_dbg_assert_(DVDINTERFACE, nameOffset == m_totalNameSize);
// write FST size and location
Write32((u32)(m_fst_address >> m_addressShift), 0x0424, &m_diskHeader);
Write32((u32)(m_FSTData.size() >> m_addressShift), 0x0428, &m_diskHeader);
Write32((u32)(m_FSTData.size() >> m_addressShift), 0x042c, &m_diskHeader);
}
void CVolumeDirectory::WriteToBuffer(u64 _SrcStartAddress, u64 _SrcLength, const u8* _Src,
u64& _Address, u64& _Length, u8*& _pBuffer) const
{
if (_Length == 0)
return;
_dbg_assert_(DVDINTERFACE, _Address >= _SrcStartAddress);
u64 srcOffset = _Address - _SrcStartAddress;
if (srcOffset < _SrcLength)
{
u64 srcBytes = _SrcLength - srcOffset;
if (_Length < srcBytes)
srcBytes = _Length;
memcpy(_pBuffer, _Src + srcOffset, (size_t)srcBytes);
_Length -= srcBytes;
_pBuffer += srcBytes;
_Address += srcBytes;
}
}
void CVolumeDirectory::PadToAddress(u64 _StartAddress, u64& _Address, u64& _Length, u8*& _pBuffer) const
{
if (_StartAddress <= _Address)
return;
u64 padBytes = _StartAddress - _Address;
if (padBytes > _Length)
padBytes = _Length;
if (_Length > 0)
{
memset(_pBuffer, 0, (size_t)padBytes);
_Length -= padBytes;
_pBuffer += padBytes;
_Address += padBytes;
}
}
void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
{
(*buffer)[offset++] = (data >> 24);
(*buffer)[offset++] = (data >> 16) & 0xff;
(*buffer)[offset++] = (data >> 8) & 0xff;
(*buffer)[offset] = (data) & 0xff;
}
void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length)
{
m_FSTData[entryOffset++] = type;
m_FSTData[entryOffset++] = (nameOffset >> 16) & 0xff;
m_FSTData[entryOffset++] = (nameOffset >> 8) & 0xff;
m_FSTData[entryOffset++] = (nameOffset) & 0xff;
Write32((u32)(dataOffset >> m_addressShift), entryOffset, &m_FSTData);
entryOffset += 4;
Write32((u32)length, entryOffset, &m_FSTData);
entryOffset += 4;
}
void CVolumeDirectory::WriteEntryName(u32& nameOffset, const std::string& name)
{
strncpy((char*)&m_FSTData[nameOffset + m_fstNameOffset], name.c_str(), name.length() + 1);
nameOffset += (u32)(name.length() + 1);
}
void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum)
{
if (entry.isDirectory)
{
u32 myOffset = fstOffset;
u32 myEntryNum = myOffset / ENTRY_SIZE;
WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, myEntryNum + entry.size + 1);
WriteEntryName(nameOffset, entry.virtualName);
for (const auto& child : entry.children)
{
WriteEntry(child, fstOffset, nameOffset, dataOffset, myEntryNum);
}
}
else
{
// put entry in FST
WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, entry.size);
WriteEntryName(nameOffset, entry.virtualName);
// write entry to virtual disk
_dbg_assert_(DVDINTERFACE, m_virtualDisk.find(dataOffset) == m_virtualDisk.end());
m_virtualDisk.insert(make_pair(dataOffset, entry.physicalName));
// 4 byte aligned
dataOffset = ROUND_UP(dataOffset + entry.size, 0x8000ull);
}
}
static u32 ComputeNameSize(const File::FSTEntry& parentEntry)
{
u32 nameSize = 0;
const std::vector<File::FSTEntry>& children = parentEntry.children;
for (auto it = children.cbegin(); it != children.cend(); ++it)
{
const File::FSTEntry& entry = *it;
if (entry.isDirectory)
{
nameSize += ComputeNameSize(entry);
}
nameSize += (u32)entry.virtualName.length() + 1;
}
return nameSize;
}
u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry)
{
parentEntry = File::ScanDirectoryTree(_Directory, true);
m_totalNameSize += ComputeNameSize(parentEntry);
return parentEntry.size;
}
} // namespace