dolphin/Source/Plugins/Plugin_VideoSoftware/Plugin_VideoSoftware.vcproj
2010-09-09 17:52:52 +00:00

685 lines
16 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Plugin_VideoSoftware"
ProjectGUID="{66A4E7BD-E2E8-4373-9B75-8750EB5AE683}"
RootNamespace="Plugin_VideoSoftware"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch"
AssemblerListingLocation="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew32s.lib glu32.lib rpcrt4.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoSWD.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="0"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch"
AssemblerListingLocation="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew64s.lib glu32.lib rpcrt4.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoSWD.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="0"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew32s.lib glu32.lib rpcrt4.lib libjpeg.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoSW.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew64s.lib glu32.lib rpcrt4.lib libjpeg64.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoSW.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Common"
>
<File
RelativePath="..\..\Core\VideoCommon\Src\ImageWrite.cpp"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\memcpy_amd.cpp"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\NativeVertexWriter.cpp"
>
</File>
<File
RelativePath=".\Src\NativeVertexWriter.h"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\OpenCL\OCLTextureDecoder.cpp"
>
</File>
<File
RelativePath=".\Src\RasterFont.cpp"
>
</File>
<File
RelativePath=".\Src\RasterFont.h"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\TextureDecoder.cpp"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_Color.cpp"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_Normal.cpp"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_Position.cpp"
>
</File>
<File
RelativePath=".\Src\VertexLoader_Position.h"
>
</File>
<File
RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_TextCoord.cpp"
>
</File>
</Filter>
<Filter
Name="Win32"
>
<File
RelativePath=".\Src\Win32.cpp"
>
</File>
<File
RelativePath=".\Src\Win32.h"
>
</File>
</Filter>
<File
RelativePath=".\Src\BPMemLoader.cpp"
>
</File>
<File
RelativePath=".\Src\BPMemLoader.h"
>
</File>
<File
RelativePath=".\Src\Clipper.cpp"
>
</File>
<File
RelativePath=".\Src\Clipper.h"
>
</File>
<File
RelativePath=".\Src\CommandProcessor.cpp"
>
</File>
<File
RelativePath=".\Src\CommandProcessor.h"
>
</File>
<File
RelativePath=".\Src\CPMemLoader.cpp"
>
</File>
<File
RelativePath=".\Src\CPMemLoader.h"
>
</File>
<File
RelativePath=".\Src\DebugUtil.cpp"
>
</File>
<File
RelativePath=".\Src\DebugUtil.h"
>
</File>
<File
RelativePath=".\Src\EfbCopy.cpp"
>
</File>
<File
RelativePath=".\Src\EfbCopy.h"
>
</File>
<File
RelativePath=".\Src\EfbInterface.cpp"
>
</File>
<File
RelativePath=".\Src\EfbInterface.h"
>
</File>
<File
RelativePath=".\Src\GLUtil.cpp"
>
</File>
<File
RelativePath=".\Src\GLUtil.h"
>
</File>
<File
RelativePath=".\Src\HwRasterizer.cpp"
>
</File>
<File
RelativePath=".\Src\HwRasterizer.h"
>
</File>
<File
RelativePath=".\Src\main.cpp"
>
</File>
<File
RelativePath=".\Src\main.h"
>
</File>
<File
RelativePath=".\Src\NativeVertexFormat.h"
>
</File>
<File
RelativePath=".\Src\OpcodeDecoder.cpp"
>
</File>
<File
RelativePath=".\Src\OpcodeDecoder.h"
>
</File>
<File
RelativePath=".\Src\PixelEngine.cpp"
>
</File>
<File
RelativePath=".\Src\PixelEngine.h"
>
</File>
<File
RelativePath=".\Src\Rasterizer.cpp"
>
</File>
<File
RelativePath=".\Src\Rasterizer.h"
>
</File>
<File
RelativePath=".\Src\Renderer.cpp"
>
</File>
<File
RelativePath=".\Src\Renderer.h"
>
</File>
<File
RelativePath=".\Src\SetupUnit.cpp"
>
</File>
<File
RelativePath=".\Src\SetupUnit.h"
>
</File>
<File
RelativePath=".\Src\Statistics.cpp"
>
</File>
<File
RelativePath=".\Src\Statistics.h"
>
</File>
<File
RelativePath=".\Src\stdafx.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Src\stdafx.h"
>
</File>
<File
RelativePath=".\Src\Tev.cpp"
>
</File>
<File
RelativePath=".\Src\Tev.h"
>
</File>
<File
RelativePath=".\Src\TextureEncoder.cpp"
>
</File>
<File
RelativePath=".\Src\TextureEncoder.h"
>
</File>
<File
RelativePath=".\Src\TextureSampler.cpp"
>
</File>
<File
RelativePath=".\Src\TextureSampler.h"
>
</File>
<File
RelativePath=".\Src\TransformUnit.cpp"
>
</File>
<File
RelativePath=".\Src\TransformUnit.h"
>
</File>
<File
RelativePath=".\Src\Vec3.h"
>
</File>
<File
RelativePath=".\Src\VertexFormatConverter.cpp"
>
</File>
<File
RelativePath=".\Src\VertexFormatConverter.h"
>
</File>
<File
RelativePath=".\Src\VertexLoader.cpp"
>
</File>
<File
RelativePath=".\Src\VertexLoader.h"
>
</File>
<File
RelativePath=".\Src\VideoConfig.cpp"
>
</File>
<File
RelativePath=".\Src\VideoConfig.h"
>
</File>
<File
RelativePath=".\Src\XFMemLoader.cpp"
>
</File>
<File
RelativePath=".\Src\XFMemLoader.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>