..
FramebufferManager.cpp
uses the ARB_framebuffer_object syntax
2013-01-03 12:06:47 +01:00
FramebufferManager.h
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
Globals.h
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00
GLUtil.cpp
uses the ARB_framebuffer_object syntax
2013-01-03 12:06:47 +01:00
GLUtil.h
uses the ARB_framebuffer_object syntax
2013-01-03 12:06:47 +01:00
main.cpp
Remove cg.lib from some files for Windows and renaming a function.
2012-12-26 00:07:43 -06:00
main.h
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00
NativeVertexFormat.cpp
move glBindBuffer and glBindVertexArray out of VertexManager
2012-12-13 15:28:52 -06:00
PixelShaderCache.cpp
Revert the recent zcomploc changes including the Graphic_Fixes merge.
2012-08-10 20:12:02 +02:00
PixelShaderCache.h
Revert the recent zcomploc changes including the Graphic_Fixes merge.
2012-08-10 20:12:02 +02:00
PostProcessing.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
PostProcessing.h
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
RasterFont.cpp
always calls glBindBuffer(0) after disabling vao
2012-12-29 12:50:42 +01:00
RasterFont.h
custom shader for RasterFont, fix color support
2012-12-13 15:28:36 -06:00
Render.cpp
uses the ARB_framebuffer_object syntax
2013-01-03 12:06:47 +01:00
Render.h
Revert the recent zcomploc changes including the Graphic_Fixes merge.
2012-08-10 20:12:02 +02:00
stdafx.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
stdafx.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
TextureCache.cpp
uses the ARB_framebuffer_object syntax
2013-01-03 12:06:47 +01:00
TextureCache.h
Check texture params before updateing them
2012-12-13 15:28:48 -06:00
TextureConverter.cpp
uses the ARB_framebuffer_object syntax
2013-01-03 12:06:47 +01:00
TextureConverter.h
TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
2012-01-31 19:51:32 +01:00
VertexManager.cpp
reset glEnableClientState befor every draw
2012-12-13 15:27:46 -06:00
VertexManager.h
Hey, long time no commits :).
2012-10-20 10:22:15 -03:00
VertexShaderCache.cpp
Clean up various things.
2011-09-29 23:32:39 +02:00
VertexShaderCache.h
Clean up various things.
2011-09-29 23:32:39 +02:00
VideoBackend.h
* GUI Video-Settings changes:
2011-03-21 19:57:31 +00:00